Unicode C++
Unicode C++
Send and Receive WebSocket Frame
See more WebSocket Examples
Demonstrates how to send a websocket text frame to a websocket echo server. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages.
Chilkat Unicode C++ Downloads
#include <CkWebSocketW.h>
#include <CkRestW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkWebSocketW ws;
// For brevity, this example does not check for errors when etablishing the WebSocket connection.
// See Establish WebSocket Connection for more complete sample code for making the connection.
CkRestW rest;
// Connect to websockets.chilkat.io
// IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back.
// IMPORTANT: The websockets.chilkat.io server imposes the following limitations:
// ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages.
success = rest.Connect(L"websockets.chilkat.io",80,false,false);
ws.UseConnection(rest);
ws.AddClientHeaders();
const wchar_t *responseBodyIgnored = rest.fullRequestNoBody(L"GET",L"/wsChilkatEcho.ashx");
success = ws.ValidateServerHandshake();
if (success != true) {
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// This example demonstrates sending a frame and receiving a text frame.
// Send a frame containing the string "Hello World!"
// This will be the first and final frame, and therefore this constitutes the entire message.
bool finalFrame = true;
success = ws.SendFrame(L"Hello World!",finalFrame);
if (success != true) {
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// Read an incoming frame.
success = ws.ReadFrame();
if (success != true) {
wprintf(L"Failed to receive a frame\n");
wprintf(L"ReadFrame fail reason = %d\n",ws.get_ReadFrameFailReason());
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// Show the string that was received.
const wchar_t *receivedStr = ws.getFrameData();
wprintf(L"Received: %s\n",receivedStr);
// Close the websocket connection.
success = ws.SendClose(true,1000,L"Closing this websocket.");
if (success != true) {
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// Read the Close response.
success = ws.ReadFrame();
if (success != true) {
wprintf(L"ReadFrame fail reason = %d\n",ws.get_ReadFrameFailReason());
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// Should receive the "Close" opcode.
wprintf(L"Received opcode: %s\n",ws.frameOpcode());
// Should be the same status code we sent (1000)
wprintf(L"Received close status code: %d\n",ws.get_CloseStatusCode());
// The server may echo the close reason. If not, this will be empty.
wprintf(L"Echoed close reason: %s\n",ws.closeReason());
wprintf(L"Success.\n");
}