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(SQL Server) Send a WebSocket Ping Control FramePing and Pong messages are the heartbeat of websockets. See Pings and Pongs "At any point after the handshake, either the client or the server can choose to send a ping to the other party. When the ping is received, the recipient must send back a pong as soon as possible. You can use this to make sure that the client is still connected, for example. A ping or pong is just a regular frame, but it's a control frame. Pings have an opcode of 0x9, and pongs have an opcode of 0xA. When you get a ping, send back a pong with the exact same Payload Data as the ping (for pings and pongs, the max payload length is 125). You might also get a pong without ever sending a ping; ignore this if it happens." This example demonstrates how to send a Ping in the midst of sending a message.
Note: The websockets.chilkat.io server imposes the following limitations:
-- Important: See this note about string length limitations for strings returned by sp_OAMethod calls. -- CREATE PROCEDURE ChilkatSample AS BEGIN DECLARE @hr int DECLARE @iTmp0 int -- Important: Do not use nvarchar(max). See the warning about using nvarchar(max). DECLARE @sTmp0 nvarchar(4000) -- This example requires the Chilkat API to have been previously unlocked. -- See Global Unlock Sample for sample code. DECLARE @ws int -- Use "Chilkat_9_5_0.WebSocket" for versions of Chilkat < 10.0.0 EXEC @hr = sp_OACreate 'Chilkat.WebSocket', @ws OUT IF @hr <> 0 BEGIN PRINT 'Failed to create ActiveX component' RETURN END -- The PongAutoConsume property is 1 by default. This means that any Pong frames that are received -- will automatically be consumed, and the ReadFrame method will continue reading the next incoming frame before it returns. EXEC sp_OASetProperty @ws, 'PongAutoConsume', 1 -- For brevity, this example does not check for errors when etablishing the WebSocket connection. -- See Establish WebSocket Connection for more complete sample code for making the connection. DECLARE @rest int -- Use "Chilkat_9_5_0.Rest" for versions of Chilkat < 10.0.0 EXEC @hr = sp_OACreate 'Chilkat.Rest', @rest OUT -- Connect to websockets.chilkat.io -- IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. -- IMPORTANT: The websockets.chilkat.io server imposes the following limitations: -- ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. DECLARE @success int EXEC sp_OAMethod @rest, 'Connect', @success OUT, 'websockets.chilkat.io', 80, 0, 0 EXEC sp_OAMethod @ws, 'UseConnection', @success OUT, @rest EXEC sp_OAMethod @ws, 'AddClientHeaders', @success OUT DECLARE @responseBodyIgnored nvarchar(4000) EXEC sp_OAMethod @rest, 'FullRequestNoBody', @responseBodyIgnored OUT, 'GET', '/wsChilkatEcho.ashx' EXEC sp_OAMethod @ws, 'ValidateServerHandshake', @success OUT IF @success <> 1 BEGIN EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END -- This example sends a multi-frame message to the Chilkat echo server, and reads the response. -- In the midst of sending the message, we'll send a Ping control frame. The server should respond with a Pong frame, -- and we'll automatically consume it. -- Send the 1st frame in the message. DECLARE @finalFrame int SELECT @finalFrame = 0 EXEC sp_OAMethod @ws, 'SendFrame', @success OUT, 'This is the 1st frame' + CHAR(13) + CHAR(10), @finalFrame IF @success <> 1 BEGIN EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END -- Let's send a Ping frame here... EXEC sp_OAMethod @ws, 'SendPing', @success OUT, 'This is a ping' IF @success <> 1 BEGIN EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END -- Send the 2nd frame in the message. EXEC sp_OAMethod @ws, 'SendFrame', @success OUT, 'This is the 2nd frame' + CHAR(13) + CHAR(10), @finalFrame IF @success <> 1 BEGIN EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END -- Send the 3rd and final frame in the message. SELECT @finalFrame = 1 EXEC sp_OAMethod @ws, 'SendFrame', @success OUT, 'This is the 3rd and final frame' + CHAR(13) + CHAR(10), @finalFrame IF @success <> 1 BEGIN EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END -- Read an incoming frames until we receive the final frame. -- Note: It may be that the echo server (websockets.chilkat.io) responds with -- the full message in a single final frame. -- -- The Pong response will be consumed automatically because the PongAutoConsume property is 1. -- Therefore, we don't need to worry about handling an incoming Pong. DECLARE @receivedFinalFrame int SELECT @receivedFinalFrame = 0 WHILE @receivedFinalFrame = 0 BEGIN EXEC sp_OAMethod @ws, 'ReadFrame', @success OUT IF @success <> 1 BEGIN PRINT 'Failed to receive a frame' EXEC sp_OAGetProperty @ws, 'ReadFrameFailReason', @iTmp0 OUT PRINT 'ReadFrame fail reason = ' + @iTmp0 EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END EXEC sp_OAGetProperty @ws, 'FinalFrame', @receivedFinalFrame OUT -- Show the opcode and final frame bit for the frame just received: EXEC sp_OAGetProperty @ws, 'FrameOpcode', @sTmp0 OUT PRINT 'Frame opcode: ' + @sTmp0 PRINT 'Final frame: ' + @receivedFinalFrame PRINT '--' END -- Return the message accumulated in the above calls to ReadFrame. DECLARE @receivedMsg nvarchar(4000) EXEC sp_OAMethod @ws, 'GetFrameData', @receivedMsg OUT PRINT 'Received: ' + @receivedMsg -- Close the websocket connection. EXEC sp_OAMethod @ws, 'SendClose', @success OUT, 1, 1000, 'Closing this websocket.' IF @success <> 1 BEGIN EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END -- Read the Close response. EXEC sp_OAMethod @ws, 'ReadFrame', @success OUT IF @success <> 1 BEGIN EXEC sp_OAGetProperty @ws, 'ReadFrameFailReason', @iTmp0 OUT PRINT 'ReadFrame fail reason = ' + @iTmp0 EXEC sp_OAGetProperty @ws, 'LastErrorText', @sTmp0 OUT PRINT @sTmp0 EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest RETURN END -- Should receive the "Close" opcode. EXEC sp_OAGetProperty @ws, 'FrameOpcode', @sTmp0 OUT PRINT 'Received opcode: ' + @sTmp0 -- Should be the same status code we sent (1000) EXEC sp_OAGetProperty @ws, 'CloseStatusCode', @iTmp0 OUT PRINT 'Received close status code: ' + @iTmp0 -- The server may echo the close reason. If not, this will be empty. EXEC sp_OAGetProperty @ws, 'CloseReason', @sTmp0 OUT PRINT 'Echoed close reason: ' + @sTmp0 PRINT 'Success.' EXEC @hr = sp_OADestroy @ws EXEC @hr = sp_OADestroy @rest END GO |
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