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(Node.js) Add XMP MetaData to JPG or TIFFDemonstrates how to add XMP metadata to a JPG or TIFF image that doesn't already have XMP metadata.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. var xmp = new chilkat.Xmp(); // xml: Xml var xml; // The first step is to create a new XMP document, which is nothing // more than XML. The NewXmp method returns an XML document with // the standard XMP boilerplate. xml = xmp.NewXmp(); // Add some properties... var success = xmp.AddSimpleStr(xml,"Iptc4xmpCore:Chilkat","Blah blah"); // If you wish to view the XML, save it to a file and review it // with a text editor: success = xml.SaveXml("newXmp.xml"); if (success !== true) { console.log(xml.LastErrorText); return; } // To add the XMP to the JPG (or TIFF), simply load the JPG, // append the XMP, and save: success = xmp.LoadAppFile("scream.jpg"); if (success !== true) { console.log(xmp.LastErrorText); return; } success = xmp.Append(xml); if (success !== true) { console.log(xmp.LastErrorText); return; } success = xmp.SaveAppFile("screamOut.jpg"); if (success !== true) { console.log(xmp.LastErrorText); return; } } chilkatExample(); |
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