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(Node.js) WebSocket Connect through SOCKS ProxyThis example shows how to establish a WebSocket connection through a SOCKS proxy.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // -------------------------------------------------- // This example borrows the code from the REST using SOCKS Proxy example. // We first use the Chilkat Socket object to establish a connection to the WebSocket server through a SOCKS proxy. // Next, the Rest object uses the Socket object for its connection. // Finally, the WebSocket object uses the Rest object for its connection. // var rest = new chilkat.Rest(); var socket = new chilkat.Socket(); // Set the SOCKS proxy domain or IP address, port, and SOCKS version number (4 or 5) socket.SocksHostname = "192.168.1.79"; socket.HttpProxyPort = 1080; socket.SocksVersion = 5; // Provide authentication to the SOCKS proxy, if needed. socket.SocksUsername = "SOCKS_PROXY_LOGIN"; socket.SocksPassword = "SOCKS_PROXY_PASSWORD"; // Connect to the websocket server through the HTTP proxy. var bTls = false; var port = 80; var maxWaitMs = 5000; var success = socket.Connect("some-websocket-server.com",port,bTls,maxWaitMs); if (success !== true) { console.log("Connect Failure Error Code: " + socket.ConnectFailReason); console.log(socket.LastErrorText); return; } // Tell the Rest object to use the connected socket. success = rest.UseConnection(socket,true); if (success !== true) { console.log(rest.LastErrorText); return; } var ws = new chilkat.WebSocket(); // Tell the WebSocket to use this connection. success = ws.UseConnection(rest); if (success !== true) { console.log(ws.LastErrorText); return; } // Add the standard WebSocket open handshake headers that will be needed. // (This adds the required HTTP request headers to the rest object.) ws.AddClientHeaders(); // Add any additional headers that might be desired. // Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin". rest.AddHeader("Sec-WebSocket-Protocol","x-some-websocket-subprotocol"); rest.AddHeader("Origin","http://some-websocket-server.com"); // Do the open handshake. var responseBody = rest.FullRequestNoBody("GET","/something"); if (rest.LastMethodSuccess !== true) { console.log(rest.LastErrorText); return; } // If successful, the HTTP response status code should be 101, // and the response body will be empty. (If it failed, we'll have a look // at the response body..) var statusCode = rest.ResponseStatusCode; console.log("Response status code: " + statusCode); if (statusCode !== 101) { console.log(responseBody); console.log("-- Failed because of unexpected response status code."); return; } // We have the expected 101 response, so let's now validate the // contents of the response, such as the value sent by the server in the // Sec-WebSocket-Accept header. success = ws.ValidateServerHandshake(); if (success !== true) { console.log(ws.LastErrorText); return; } console.log("WebSocket connection successful."); // The application may now begin sending and receiving frames on the WebSocket connection. // (At this point, we're done with the rest and socket objects...) console.log("Success."); } chilkatExample(); |
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