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Node.js

WebSocket Connect through SOCKS Proxy

See more WebSocket Examples

This example shows how to establish a WebSocket connection through a SOCKS proxy.

Chilkat Node.js Downloads

Node.js
NODEJS_PRELUDE

function chilkatExample() {

    var success = false;

    //  This example requires the Chilkat API to have been previously unlocked.
    //  See Global Unlock Sample for sample code.

    //  --------------------------------------------------
    //  This example borrows the code from the REST using SOCKS Proxy example.
    //  We first use the Chilkat Socket object to establish a connection to the WebSocket server through a SOCKS proxy.
    //  Next, the Rest object uses the Socket object for its connection.
    //  Finally, the WebSocket object uses the Rest object for its connection.  
    //  

    var rest = new chilkat.Rest();
    var socket = new chilkat.Socket();

    //  Set the SOCKS proxy domain or IP address, port, and SOCKS version number (4 or 5)
    socket.SocksHostname = "192.168.1.79";
    socket.HttpProxyPort = 1080;
    socket.SocksVersion = 5;

    //  Provide authentication to the SOCKS proxy, if needed.
    socket.SocksUsername = "SOCKS_PROXY_LOGIN";
    socket.SocksPassword = "SOCKS_PROXY_PASSWORD";

    //  Connect to the websocket server through the HTTP proxy.
    var bTls = false;
    var port = 80;
    var maxWaitMs = 5000;
    success = socket.Connect("some-websocket-server.com",port,bTls,maxWaitMs);
    if (success !== true) {
        console.log("Connect Failure Error Code: " + socket.ConnectFailReason);
        console.log(socket.LastErrorText);
        return;
    }

    //  Tell the Rest object to use the connected socket.
    success = rest.UseConnection(socket,true);
    if (success !== true) {
        console.log(rest.LastErrorText);
        return;
    }

    var ws = new chilkat.WebSocket();

    //  Tell the WebSocket to use this connection.
    success = ws.UseConnection(rest);
    if (success !== true) {
        console.log(ws.LastErrorText);
        return;
    }

    //  Add the standard WebSocket open handshake headers that will be needed.
    //  (This adds the required HTTP request headers to the rest object.)
    ws.AddClientHeaders();

    //  Add any additional headers that might be desired.
    //  Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin".
    rest.AddHeader("Sec-WebSocket-Protocol","x-some-websocket-subprotocol");
    rest.AddHeader("Origin","http://some-websocket-server.com");

    //  Do the open handshake.
    var responseBody = rest.FullRequestNoBody("GET","/something");
    if (rest.LastMethodSuccess !== true) {
        console.log(rest.LastErrorText);
        return;
    }

    //  If successful, the HTTP response status code should be 101,
    //  and the response body will be empty. (If it failed, we'll have a look
    //  at the response body..)
    var statusCode = rest.ResponseStatusCode;
    console.log("Response status code: " + statusCode);

    if (statusCode !== 101) {
        console.log(responseBody);
        console.log("-- Failed because of unexpected response status code.");
        return;
    }

    //  We have the expected 101 response, so let's now validate the 
    //  contents of the response, such as the value sent by the server in the
    //  Sec-WebSocket-Accept header. 
    success = ws.ValidateServerHandshake();
    if (success !== true) {
        console.log(ws.LastErrorText);
        return;
    }

    console.log("WebSocket connection successful.");

    //  The application may now begin sending and receiving frames on the WebSocket connection.
    //  (At this point, we're done with the rest and socket objects...)

    console.log("Success.");

}

chilkatExample();