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(Node.js) WebSocket Send/Receive Binary DataDemonstrates how to send and receive binary data on a websocket. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. var ws = new chilkat.WebSocket(); // For brevity, this example does not check for errors when etablishing the WebSocket connection. // See Establish WebSocket Connection for more complete sample code for making the connection. var rest = new chilkat.Rest(); // Connect to websockets.chilkat.io // IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. // IMPORTANT: The websockets.chilkat.io server imposes the following limitations: // ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. var success = rest.Connect("websockets.chilkat.io",80,false,false); ws.UseConnection(rest); ws.AddClientHeaders(); var responseBodyIgnored = rest.FullRequestNoBody("GET","/wsChilkatEcho.ashx"); success = ws.ValidateServerHandshake(); if (success !== true) { console.log(ws.LastErrorText); return; } // This example sends a small JPG file (about 7KB) in a websocket frame. var jpgData = new chilkat.BinData(); success = jpgData.LoadFile("qa_data/jpg/starfish.jpg"); console.log("Number of bytes to send = " + jpgData.NumBytes); // Send a frame containing the JPG image data. // This will be the first and final frame, and therefore this constitutes the entire message. var finalFrame = true; success = ws.SendFrameBd(jpgData,finalFrame); if (success !== true) { console.log(ws.LastErrorText); return; } // Read the echoed binary frame(s). // (We sent the JPG file in a single frame, but we may receive the echo in multiple frames, but it will be one message.) // Read an incoming frames until we receive the final frame. var receivedFinalFrame = false; while (receivedFinalFrame == false) { // The ws object is accumulating the received data internally. Once we get the final frame, we'll get the // accumulated data which should constitute the entire JPG. success = ws.ReadFrame(); if (success !== true) { console.log("Failed to receive a frame"); console.log("ReadFrame fail reason = " + ws.ReadFrameFailReason); console.log(ws.LastErrorText); return; } receivedFinalFrame = ws.FinalFrame; // Show the opcode and final frame bit for the frame just received: console.log("Frame opcode: " + ws.FrameOpcode); console.log("Final frame: " + receivedFinalFrame); } // Get the accumulated received data. var jpgReceivedData = new chilkat.BinData(); ws.GetFrameDataBd(jpgReceivedData); console.log("Received " + jpgReceivedData.NumBytes + " bytes"); // Save the received JPG to a file so we can check it.. jpgReceivedData.WriteFile("qa_output/starfish_ws.jpg"); // Close the websocket connection. success = ws.SendClose(true,1000,"Closing this websocket."); if (success !== true) { console.log(ws.LastErrorText); return; } // Read the Close response. success = ws.ReadFrame(); if (success !== true) { console.log("ReadFrame fail reason = " + ws.ReadFrameFailReason); console.log(ws.LastErrorText); return; } // Should receive the "Close" opcode. console.log("Received opcode: " + ws.FrameOpcode); // Should be the same status code we sent (1000) console.log("Received close status code: " + ws.CloseStatusCode); // The server may echo the close reason. If not, this will be empty. console.log("Echoed close reason: " + ws.CloseReason); console.log("Success."); } chilkatExample(); |
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