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(Node.js) Streaming EncryptionEncrypt and decrypt using a stream.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. var crypt = new chilkat.Crypt2(); // Setup encryption using the chacha20 algorithm... crypt.CryptAlgorithm = "chacha20"; crypt.KeyLength = 256; crypt.EncodingMode = "hex"; var ivHex = "000000000000000000000002"; crypt.SetEncodedIV(ivHex,"hex"); crypt.InitialCount = 42; var keyHex = "1c9240a5eb55d38af333888604f6b5f0473917c1402b80099dca5cbc207075c0"; crypt.SetEncodedKey(keyHex,"hex"); var plainText = "The quick brown fox jumped over the lazy dog.\r\n"; var stream = new chilkat.Stream(); // We'll save the encrypted output in eStrings to demonstrate streaming decryption next. var eStrings = new chilkat.StringArray(); // Start a background task that will encrypt a stream. // task: Task var task = crypt.EncryptStreamAsync(stream); var success = task.Run(); // Write plainText to the stream, and read chacha20 encrypted text.. var cipherText; var i; for (i = 1; i <= 10; i++) { // Note: An encryption algorithm's block size will cause buffering, // and therefore not every loop iteration will produce output. success = stream.WriteString(plainText); if (stream.DataAvailable == true) { cipherText = stream.ReadBytesENC("hex"); console.log(cipherText); success = eStrings.Append(cipherText); } } // Tell the background task that the stream has ended. success = stream.WriteClose(); // Let's make sure the background task finished. // It should already be the case that the task is finished. while ((task.Finished !== true)) { task.SleepMs(20); } // Get any remaining data available from the stream. if (stream.DataAvailable == true) { cipherText = stream.ReadBytesENC("hex"); console.log(cipherText); success = eStrings.Append(cipherText); } if (task.TaskSuccess !== true) { console.log("async encryption failed:"); console.log(task.ResultErrorText); success = false; } console.log("-- encrypt finished --"); // Now decrypt to return the original. // Reset the stream object so it can be used again. stream.Reset(); // Start a background task that will decrypt a stream. task = crypt.DecryptStreamAsync(stream); success = task.Run(); var n = eStrings.Count; for (i = 0; i <= n - 1; i++) { success = stream.WriteBytesENC(eStrings.GetString(i),"hex"); if (stream.DataAvailable == true) { plainText = stream.ReadString(); console.log(plainText); } } // Tell the background task that the stream has ended. success = stream.WriteClose(); // Let's make sure the background task finished. // It should already be the case that the task is finished. while ((task.Finished !== true)) { task.SleepMs(20); } // Get any remaining data available from the stream. if (stream.DataAvailable == true) { plainText = stream.ReadString(); console.log(plainText); } if (task.TaskSuccess !== true) { console.log("async decryption failed:"); console.log(task.ResultErrorText); success = false; } console.log("-- decrypt finished --"); } chilkatExample(); |
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