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(Node.js) Verify SSL Server CertificateDemonstrates how to connect to an SSL server and verify its SSL certificate.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. var socket = new chilkat.Socket(); var ssl = true; var maxWaitMillisec = 20000; // The SSL server hostname may be an IP address, a domain name, // or "localhost". var sslServerHost; sslServerHost = "www.paypal.com"; var sslServerPort = 443; // Connect to the SSL server: var success = socket.Connect(sslServerHost,sslServerPort,ssl,maxWaitMillisec); if (success !== true) { console.log(socket.LastErrorText); return; } // cert: Cert var cert; var bExpired; var bRevoked; var bSignatureVerified; var bTrustedRoot; cert = socket.GetSslServerCert(); if (socket.LastMethodSuccess !== false) { console.log("Server Certificate:"); console.log("Distinguished Name: " + cert.SubjectDN); console.log("Common Name: " + cert.SubjectCN); console.log("Issuer Distinguished Name: " + cert.IssuerDN); console.log("Issuer Common Name: " + cert.IssuerCN); bExpired = cert.Expired; bRevoked = cert.Revoked; bSignatureVerified = cert.SignatureVerified; bTrustedRoot = cert.TrustedRoot; console.log("Expired: " + bExpired); console.log("Revoked: " + bRevoked); console.log("Signature Verified: " + bSignatureVerified); console.log("Trusted Root: " + bTrustedRoot); } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000); } chilkatExample(); |
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