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(Node.js) Async Accept Socket ConnectionDemonstrates how to get the connected client socket after accepting a connection asynchronously.
var os = require('os'); if (os.platform() == 'win32') { var chilkat = require('@chilkat/ck-node23-win64'); } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node23-linux-arm'); } else if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node23-linux-arm64'); } else { var chilkat = require('@chilkat/ck-node23-linux-x64'); } } else if (os.platform() == 'darwin') { var chilkat = require('@chilkat/ck-node23-mac-universal'); } function chilkatExample() { // This example assumes the Chilkat Socket API to have been previously unlocked. // See Socket Unlock Sample for sample code. var listenSocket = new chilkat.Socket(); // Bind to a port and listen. // This example will listen at port 5555 and allows for a backlog // of 25 pending connection requests. var success = listenSocket.BindAndListen(5555,25); if (success !== true) { console.log(listenSocket.LastErrorText); return; } // Start a background task to accept an incoming connection ... var maxWaitMs = 20000; // acceptTask: Task var acceptTask = listenSocket.AcceptNextConnectionAsync(maxWaitMs); acceptTask.Run(); // ... // ... // ... // Imagine at this point the task has completed successfully, // and a connection was accepted. Here's how to get the connected socket... var connectedClient = new chilkat.Socket(); success = connectedClient.LoadTaskResult(acceptTask); // Here's how it works: The AcceptNextConnection method would normally // return a socket object when called synchronously. When called asynchronously, // it cannot do so because it returns the task object. When the async method // (running in a background thread) completes, the socket object that is the client // connection is contained within the task object. // // This can be generalized for any case where a Chilkat method returns an object. // The async version of that method is such that the object returned in the background // thread is contained within the task object. // To get the result object, we create a new object instance of that type. // In this case, we create a socket object (connectedClient). There is a LoadTaskResult // method in all Chilkat classes that can be a return value of an async method call. // The LoadTaskResult method transfers the returned object from the task to the caller. } chilkatExample(); |
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