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(Node.js) SCP Sync Tree UploadSynchronize local and remote directory trees by uploading newer or missing files to the remote server.
var os = require('os'); if (os.platform() == 'win32') { var chilkat = require('@chilkat/ck-node23-win64'); } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node23-linux-arm'); } else if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node23-linux-arm64'); } else { var chilkat = require('@chilkat/ck-node23-linux-x64'); } } else if (os.platform() == 'darwin') { var chilkat = require('@chilkat/ck-node23-mac-universal'); } function chilkatExample() { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. var ssh = new chilkat.Ssh(); // Hostname may be an IP address or hostname: var hostname = "www.some-ssh-server.com"; var port = 22; // Connect to an SSH server: var success = ssh.Connect(hostname,port); if (success !== true) { console.log(ssh.LastErrorText); return; } // Wait a max of 5 seconds when reading responses.. ssh.IdleTimeoutMs = 5000; // Authenticate using login/password: success = ssh.AuthenticatePw("myLogin","myPassword"); if (success !== true) { console.log(ssh.LastErrorText); return; } // Once the SSH object is connected and authenticated, we use it // in our SCP object. var scp = new chilkat.Scp(); success = scp.UseSsh(ssh); if (success !== true) { console.log(scp.LastErrorText); return; } // The remoteRoot is relative to the HOME directory of the SSH user account. var remoteRoot = "workspace/projectB"; var localRoot = "c:/aaworkarea/scp/workspace/projectB"; // Upload synchronization modes: // mode=0: Upload all files // mode=1: Upload all files that do not exist on the FTP server. // mode=2: Upload newer or non-existant files. // mode=3: Upload only newer files. If a file does not already exist on the FTP server, it is not uploaded. // mode=4: transfer missing files or files with size differences. // mode=5: same as mode 4, but also newer files. // Additional files and directores can be excluded by setting the SyncMustNotMatch property. // The SyncMustNotMatch patterns apply only to the final filename or directory part of a path. // If a directory matches, then it will not be traversed in a recursive traversal. // scp.SyncMustNotMatch = "*.o;*.obj;*.log; temp"; // The SyncMustMatch property can be set to restrict the files uploaded to only those // matching at least one pattern in a set. scp.SyncMustMatch = "*.cpp; *.h"; // Do the recursive sync to upload newer or non-existant files: var bRecurse = true; var mode = 2; success = scp.SyncTreeUpload(localRoot,remoteRoot,mode,bRecurse); if (success !== true) { console.log(scp.LastErrorText); return; } // The files actually uploaded can be examined in the SyncedFiles property. // It is a string property that contains the relative path, one per line, of each // file uploaded. console.log("Files uploaded: "); console.log(scp.SyncedFiles); console.log("----"); console.log("SCP sync upload success."); // Disconnect ssh.Disconnect(); } chilkatExample(); |
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