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(Node.js) Download and Save Email Attachments (POP3)See more POP3 ExamplesDownloads emails from a POP3 mailbox and saves all attachments.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // The mailman object is used for receiving (POP3) // and sending (SMTP) email. var mailman = new chilkat.MailMan(); // Set the POP3 server's hostname mailman.MailHost = "pop.yourserver.com"; // Set the POP3 login/password. mailman.PopUsername = "***"; mailman.PopPassword = "***"; // Copy the all email from the user's POP3 mailbox // into a bundle object. The email remains on the server. // CopyMail is a reasonable choice for POP3 maildrops that don't have too many // emails. For larger mail drops, one might download emails one at a time.. // bundle: EmailBundle var bundle = mailman.CopyMail(); if (mailman.LastMethodSuccess !== true) { console.log(mailman.LastErrorText); return; } // The directory path can be relative or absolute. // This shows a Windows style directory path. On other operating systems, the path // would be different.. var dirPath = "c:/myAttachments"; var success; var bundleIndex = 0; var numMessages = bundle.MessageCount; // email: Email var email; while ((bundleIndex < numMessages)) { email = bundle.GetEmail(bundleIndex); // Save all attachments to the specified directory. // The directory is automatically created if it does not yet exist. success = email.SaveAllAttachments(dirPath); if (success !== true) { console.log(email.LastErrorText); return; } // The OverwriteExisting property controls whether already-existing files // are automatically overwritten. By default, it is set to true so that existing // files will be overwritten. // Setting OverwriteExisting = false will cause the attachment-saving methods to generate // unique filenames if a file with the same name already exists. The actual filename(s) // saved will be present by calling GetAttachmentFilename for each attachment *after* // saving. // For example... email.OverwriteExisting = false; success = email.SaveAllAttachments(dirPath); if (success !== true) { console.log(email.LastErrorText); return; } var numAttachments = email.NumAttachments; var attachIndex = 0; while ((attachIndex < numAttachments)) { // If the attachment filename was changed to prevent overwriting, // GetAttachmentFilename will return the new filename. console.log(email.GetAttachmentFilename(attachIndex)); attachIndex = attachIndex+1; } // Attachments can also be saved individually. attachIndex = 0; while ((attachIndex < numAttachments)) { console.log("Original Filename: " + email.GetAttachmentFilename(attachIndex)); success = email.SaveAttachedFile(attachIndex,dirPath); if (success !== true) { console.log(email.LastErrorText); return; } // If OverwriteExisting = true, the saved filename will always equal the original filename, // unless there are characters present in the filename that are not allowed by Windows, // such as * ? < > | etc. In those cases the illegal characters are either removed or replaced // with underscore characters to allow the file to be saved. console.log("Saved Filename: " + email.GetAttachmentFilename(attachIndex)); attachIndex = attachIndex+1; } bundleIndex = bundleIndex+1; } } chilkatExample(); |
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