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(Node.js) HTTP Download in Parallel with Simultaneous Range RequestsDemonstrates how to download a large file with parallel simultaneous requests, where each request downloads a segment (range) of the remote file.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. var http = new chilkat.Http(); var success; // First get the size of the file to be downloaded. var url = "https://www.chilkatsoft.com/hamlet.xml"; // resp: HttpResponse var resp = http.GetHead(url); if (http.LastMethodSuccess == false) { console.log(http.LastErrorText); return; } var remoteFileSize = resp.ContentLength; console.log("Downloading " + remoteFileSize + " bytes..."); // Let's download in 4 chunks. // (the last chunk will be whatever remains after the 1st 3 equal sized chunks) var chunkSize = remoteFileSize / 4; // The Range header is used to download a range from a resource // Range: bytes=<range-start>-<range-end> // or // Range: bytes=<range-start>- // We're writing code this way for clarity.. var http1 = new chilkat.Http(); var http2 = new chilkat.Http(); var http3 = new chilkat.Http(); var http4 = new chilkat.Http(); var sbRange = new chilkat.StringBuilder(); sbRange.SetString("bytes=<range-start>-<range-end>"); var numReplaced = sbRange.ReplaceI("<range-start>",0); numReplaced = sbRange.ReplaceI("<range-end>",chunkSize - 1); console.log(sbRange.GetAsString()); http1.SetRequestHeader("Range",sbRange.GetAsString()); sbRange.SetString("bytes=<range-start>-<range-end>"); numReplaced = sbRange.ReplaceI("<range-start>",chunkSize); numReplaced = sbRange.ReplaceI("<range-end>",2 * chunkSize - 1); console.log(sbRange.GetAsString()); http2.SetRequestHeader("Range",sbRange.GetAsString()); sbRange.SetString("bytes=<range-start>-<range-end>"); numReplaced = sbRange.ReplaceI("<range-start>",2 * chunkSize); numReplaced = sbRange.ReplaceI("<range-end>",3 * chunkSize - 1); console.log(sbRange.GetAsString()); http3.SetRequestHeader("Range",sbRange.GetAsString()); sbRange.SetString("bytes=<range-start>-"); numReplaced = sbRange.ReplaceI("<range-start>",3 * chunkSize); console.log(sbRange.GetAsString()); http4.SetRequestHeader("Range",sbRange.GetAsString()); // Start each range download // task1: Task var task1 = http1.DownloadAsync(url,"qa_output/chunk1.dat"); task1.Run(); // task2: Task var task2 = http2.DownloadAsync(url,"qa_output/chunk2.dat"); task2.Run(); // task3: Task var task3 = http3.DownloadAsync(url,"qa_output/chunk3.dat"); task3.Run(); // task4: Task var task4 = http4.DownloadAsync(url,"qa_output/chunk4.dat"); task4.Run(); // Wait for the downloads to complete. var numLive = 4; while (numLive > 0) { numLive = 0; if (task1.Live == true) { numLive = numLive+1; } if (task2.Live == true) { numLive = numLive+1; } if (task3.Live == true) { numLive = numLive+1; } if (task4.Live == true) { numLive = numLive+1; } if (numLive > 0) { // SleepMs is a convenience method to cause the caller to sleep for N millisec. // It does not cause the given task to sleep.. task1.SleepMs(10); } } // All should be downloaded now.. // Examine the result of each Download. var numErrors = 0; if (task1.GetResultBool() == false) { console.log(task1.ResultErrorText); numErrors = numErrors+1; } if (task2.GetResultBool() == false) { console.log(task2.ResultErrorText); numErrors = numErrors+1; } if (task3.GetResultBool() == false) { console.log(task3.ResultErrorText); numErrors = numErrors+1; } if (task4.GetResultBool() == false) { console.log(task4.ResultErrorText); numErrors = numErrors+1; } if (numErrors > 0) { return; } // All downloads were successful. // Compose the file from the parts. var fac = new chilkat.FileAccess(); success = fac.ReassembleFile("qa_output","chunk","dat","qa_output/hamlet.xml"); if (success == false) { console.log(fac.LastErrorText); } else { console.log("Success."); } // Let's download in the regular way, and then compare files.. success = http.Download(url,"qa_output/hamletRegular.xml"); // Compare files. var bSame = fac.FileContentsEqual("qa_output/hamlet.xml","qa_output/hamletRegular.xml"); console.log("bSame = " + bSame); } chilkatExample(); |
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