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(Node.js) Finalize Thread PoolIn some programming environments, such as VB6, FoxPro, and others (especially anything using the Chilkat ActiveX), it may be necessary to call FinalizeThreadPool just before your program exits. Otherwise a hard crash can happen. (This has only been known to happen in programs written in VB6, FoxPro, etc.)
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // If your application made use of asynchronous Chilkat methods, which create background threads including a thread pool manager, // then call FinalizeThreadPool just before your program exits. This isn't required, but in some programming environments it // prevents a crash on exit -- namely VB6, FoxPro, and other older programming languages where the ActiveX is used. var glob = new chilkat.Global(); var success = glob.FinalizeThreadPool(); } chilkatExample(); |
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