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(Node.js) Get the LastErrorText for an Asynchronous Method CallSee more Async ExamplesDemonstrates how to get the LastErrorText information for a Chilkat method called asynchronously.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. var socket = new chilkat.Socket(); // The Async call simply creates the task. The "Connect" method has not yet been called. var maxWaitMs = 5000; // Let's intentionally cause this connect to fail by giving it an invalid domain.. // task: Task var task = socket.ConnectAsync("amazonbladflakjsdflksadjf.com",443,true,maxWaitMs); if (socket.LastMethodSuccess == false) { console.log(socket.LastErrorText); return; } // Start the background thread to run the task. var success = task.Run(); if (!success) { console.log(task.LastErrorText); return; } // The application is now free to do anything else // For this example, we'll simply sleep and periodically // check to see if the Socket Connect if finished. while (task.Finished !== true) { // Sleep 1 ms. task.SleepMs(1); } // If the task completed, it means the method (in this case the Connect method) was called and returned success or failure. if (task.StatusInt !== 7) { console.log("Task did not complete."); console.log("task status: " + task.Status); return; } // Get the success/failure of the Connect // (This is the return value of the Connect method had it been called synchronously) success = task.GetResultBool(); if (success == false) { // Get the LastErrorText for the Connect method call. // Had we called Connect synchronously, we would've simply accessed the socket object's LastErrorText property. // Instead, we get the task object's ResultErrorText. console.log(task.ResultErrorText); } else { console.log("Connect succeeded."); } } chilkatExample(); |
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