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(Node.js) Example for both AES-128 and ChaCha20 to Encrypt Binary DataDemonstrates the use of the new EncryptBd and DecryptBd methods introduced in Chilkat v9.5.0.67 to encrypt/decrypt binary bytes. Note: This example requires Chilkat v9.5.0.67 or greater.
var os = require('os'); if (os.platform() == 'win32') { if (os.arch() == 'ia32') { var chilkat = require('@chilkat/ck-node21-win-ia32'); } else { var chilkat = require('@chilkat/ck-node21-win64'); } } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node21-arm'); } else if (os.arch() == 'x86') { var chilkat = require('@chilkat/ck-node21-linux32'); } else { var chilkat = require('@chilkat/ck-node21-linux64'); } } else if (os.platform() == 'darwin') { if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node21-mac-m1'); } else { var chilkat = require('@chilkat/ck-node21-macosx'); } } function chilkatExample() { // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // Load a small JPG file to be encrypted/decrypted. var jpgBytes = new chilkat.BinData(); var success = jpgBytes.LoadFile("qa_data/jpg/starfish.jpg"); if (success !== true) { console.log("Failed to load JPG file."); return; } // Show the unencrypted JPG bytes in Base64 format. // (The "base64_mime" encoding was added in Chilkat v9.5.0.67. // The "base64" encoding emits a single line of base64, whereas // "base64_mime" will emit multi-line base64 as it would appear // in MIME.) console.log(jpgBytes.GetEncoded("base64_mime")); // Sample base64_mime JPG data: // /9j/4AAQSkZJRgABAgEASABIAAD/7Q18UGhvdG9zaG9wIDMuMAA4QklNA+0AAAAAABAASAAAAAEA // AQBIAAAAAQABOEJJTQPzAAAAAAAIAAAAAAAAAAE4QklNBAoAAAAAAAEAADhCSU0nEAAAAAAACgAB // AAAAAAAAAAI4QklNA/UAAAAAAEgAL2ZmAAEAbGZmAAYAAAAAAAEAL2ZmAAEAoZmaAAYAAAAAAAEA // MgAAAAEAWgAAAAYAAAAAAAEANQAAAAEALQAAAAYAAAAAAAE4QklNBBQAAAAAAAQAAAABOEJJTQQM // ... var crypt = new chilkat.Crypt2(); // Specify the encryption to be used. // First we'll do AES-128 CBC crypt.CryptAlgorithm = "aes"; crypt.CipherMode = "cbc"; crypt.KeyLength = 128; var ivHex = "000102030405060708090A0B0C0D0E0F"; crypt.SetEncodedIV(ivHex,"hex"); var keyHex = "000102030405060708090A0B0C0D0E0F101112131415161718191A1B1C1D1E1F"; crypt.SetEncodedKey(keyHex,"hex"); // Do the in-place 128-bit AES CBC encryption. // The contents of jpgBytes are replaced with the encrypted bytes. success = crypt.EncryptBd(jpgBytes); if (success !== true) { console.log(crypt.LastErrorText); return; } // Examine the JPG bytes again. The bytes should be different because they are encrypted: console.log(jpgBytes.GetEncoded("base64_mime")); // Sample base64_mime encrypted JPG data: // sbz0babt1WCkQf5xKMdg/baZAcUBO5GVUUDF2BjVqmd+HrqKN+t6hAcqakL/bdo0q9hYmow0Tp1e // AQ9V9DOiifQUZqWVkR+kL/c45bq8JGFDvgNl0djPt+yYhV789IB/fPH0upx+/ad++WNOlv1IxGMr // Y1x1oERU/IsiEzafUJdI4kZ6FQo2IPGMF/Rm1h79I7hP1yYUFxvJyz+PzaySAUH1nLsNHyDVY5VY // O90aH3steRSYbz8C8UF9wQ3qqEIXQNnnixvoNDnmHyY39VoVBI5F6rnPwYDfAk2t8tmuryFqvwAu // ... // Decrypt to restore back to the original: success = crypt.DecryptBd(jpgBytes); if (success !== true) { console.log(crypt.LastErrorText); return; } console.log(jpgBytes.GetEncoded("base64_mime")); // /9j/4AAQSkZJRgABAgEASABIAAD/7Q18UGhvdG9zaG9wIDMuMAA4QklNA+0AAAAAABAASAAAAAEA // AQBIAAAAAQABOEJJTQPzAAAAAAAIAAAAAAAAAAE4QklNBAoAAAAAAAEAADhCSU0nEAAAAAAACgAB // AAAAAAAAAAI4QklNA/UAAAAAAEgAL2ZmAAEAbGZmAAYAAAAAAAEAL2ZmAAEAoZmaAAYAAAAAAAEA // MgAAAAEAWgAAAAYAAAAAAAEANQAAAAEALQAAAAYAAAAAAAE4QklNBBQAAAAAAAQAAAABOEJJTQQM // ... // ---------------------------------------------------------------------------------- // To do chacha20 encryption, just change the settings: crypt.CryptAlgorithm = "chacha20"; crypt.KeyLength = 256; // The initial count is the initial block counter for the chacha20 algorithm. // It can be any integer, but must be set to the same when decrypting. crypt.InitialCount = 22; success = crypt.EncryptBd(jpgBytes); // jpgBytes now contains chacha20 encrypted bytes. success = crypt.DecryptBd(jpgBytes); // jpgBytes is now restored back to the original unencrypted by bytes. // Save the bytes to a file.. success = jpgBytes.WriteFile("qa_output/starfish.jpg"); console.log("Success."); } chilkatExample(); |
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