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Zig

Create Zip in a BinData Object

See more Zip Examples

Recursively appends files in a directory tree and writes a zip archive into a Chilkat BinData object.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // This example assumes the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    const zip = try chilkat.Zip.init();
    defer zip.deinit();

    // Initialize the zip object.  Because we will never actually write a zip file to the filesystem,
    // the filepath passed to NewZip does not matter.
    zip.newZip("x.zip") catch {
        std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
        return;
    };

    // Append a directory tree.  The call to AppendFiles does
    // not read the file contents or append them to the zip
    // object in memory.  It simply appends references
    // to the files so that when WriteBd, WriteZip, or WriteZipAndClose
    // is called, the referenced files are streamed and compressed
    // into the .zip output file (or BinData object).

    const recurse = true;
    zip.appendFiles("c:/temp/a/*", recurse) catch {
        std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
        return;
    };

    // Write the zip archive into the bdZip object.
    const bd_zip = try chilkat.BinData.init();
    defer bd_zip.deinit();
    zip.writeBd(bd_zip) catch {
        std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
        return;
    };

    // We could directly access the bytes of the zip archive, or perhaps
    // get the zip bytes in base64 format.
    const zip_as_base64 = try bd_zip.getEncoded(alloc, "base64");
    std.debug.print("{s}\n", .{zip_as_base64});

    // Or the zip can be used by some other Chilkat method call that accepts
    // a BinData object as an argument.
}