Zig Requires Chilkat v11.0.0+
Zig
Modify Name of File Stored within Zip when Creating a .zip
See more Zip Examples
Demonstrates how to create a zip where the filename within the .zip is different than the filename that was added from the filesystem.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
var success: bool = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
const zip = try chilkat.Zip.init();
defer zip.deinit();
// Intialize the zip object by calling NewZip.
success = if (zip.newZip("myZip.zip")) true else |_| false;
// Add a reference to a file on disk to the zip object.
// (When appending files to a zip, the files are not actually
// read into memory. References to the file(s) are added.
// When WriteZip is called, the referenced files are streamed in
// and compressed to the .zip.)
const save_extra_path = false;
success = if (zip.addFile("/temp/a/hamlet.xml", save_extra_path)) true else |_| false;
if (!success) {
std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
return;
}
// The zip object references a single file.
// Retrieve the entry object...
const entry = try chilkat.ZipEntry.init();
defer entry.deinit();
zip.entryAt(0, entry) catch {};
// Set the entry's filename to anything you want:
entry.setFileName("somethingElse.xml");
// Note: Internally, the zip component retains the name of
// the file referenced. The current setting of the zip entry's
// FileName property is stored in the .zip when writing.
// The zip written here will contain somethingElse.xml
success = if (zip.writeZipAndClose()) true else |_| false;
if (!success) {
std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
} else {
std.debug.print("Zip created!\n", .{});
}
}