Zig Requires Chilkat v11.0.0+
Zig
SSL Server Example
See more Socket/SSL/TLS Examples
Demonstrates how to create an SSL socket for accepting connections. This example is *very* simple in that it will create an SSL socket for accepting a single connection. It will read a message from the client, send a reply, and exit.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
const listen_ssl_socket = try chilkat.Socket.init();
defer listen_ssl_socket.deinit();
// An SSL server needs a digital certificate. This example loads it from a PFX file.
// Create an instance of a certificate store object, load a PFX file,
// locate the certificate we need, and use it.
// (a PFX file may contain more than one certificate.)
const cert_store = try chilkat.CertStore.init();
defer cert_store.deinit();
// The 1st argument is the filename, the 2nd arg is the
// PFX file's password:
cert_store.loadPfxFile("chilkat.pfx", "test") catch {
std.debug.print("{s}\n", .{try cert_store.getLastErrorText(alloc)});
return;
};
// Find the certificate to be used for SSL:
const json_cn = try chilkat.JsonObject.init();
defer json_cn.deinit();
json_cn.updateString("CN", "example.com") catch {};
const cert = try chilkat.Cert.init();
defer cert.deinit();
cert_store.findCert(json_cn, cert) catch {
std.debug.print("{s}\n", .{try cert_store.getLastErrorText(alloc)});
return;
};
// Use the certificate:
listen_ssl_socket.initSslServer(cert) catch {
std.debug.print("{s}\n", .{try listen_ssl_socket.getLastErrorText(alloc)});
return;
};
// Bind and listen on a port:
const my_port = 8123;
// Allow for a max of 5 queued connect requests.
const back_log = 5;
listen_ssl_socket.bindAndListen(my_port, back_log) catch {
std.debug.print("{s}\n", .{try listen_ssl_socket.getLastErrorText(alloc)});
return;
};
// If accepting an SSL/TLS connection, the SSL handshake is part of the connection
// establishment process. This involves a few back-and-forth messages between the
// client and server to establish algorithms and a shared key to create the secure
// channel. The sending and receiving of these messages are governed by the
// MaxReadIdleMs and MaxSendIdleMs properties. If these properties are set to 0
// (and this is the default unless changed by your application), then the
// AcceptNext can hang indefinitely during the SSL handshake process.
// Make sure these properties are set to appropriate values before calling AcceptNext.
// Set a 10 second max for waiting to read/write. This is for the SSL/TLS handshake establishment.
listen_ssl_socket.setMaxReadIdleMs(10000);
listen_ssl_socket.setMaxSendIdleMs(10000);
// Accept a single client connection and establish the secure SSL/TLS channel:
const max_wait_millisec = 20000;
const client_sock = try chilkat.Socket.init();
defer client_sock.deinit();
listen_ssl_socket.acceptNext(max_wait_millisec, client_sock) catch {
std.debug.print("{s}\n", .{try listen_ssl_socket.getLastErrorText(alloc)});
return;
};
// The client (in this example) is going to send a "Hello Server! -EOM-"
// message. Read it:
const received_msg = client_sock.receiveUntilMatch(alloc, "-EOM-") catch {
std.debug.print("{s}\n", .{try client_sock.getLastErrorText(alloc)});
return;
};
std.debug.print("{s}\n", .{received_msg});
// Send a "Hello Client! -EOM-" message:
client_sock.sendString("Hello Client! -EOM-") catch {
std.debug.print("{s}\n", .{try client_sock.getLastErrorText(alloc)});
return;
};
// Close the connection with the client
// Wait a max of 20 seconds (20000 millsec)
try client_sock.close(20000);
}