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SSH Keyboard-Interactive Authentication
See more SSH Examples
Demonstrates keyboard-interactive authentication with an SSH server. StartKeyboardAuth returns XML describing the server's prompts, and ContinueKeyboardAuth submits each response. Authentication is complete when the returned XML contains either a success or an error node.
Background: Keyboard-interactive is SSH's flexible, prompt-driven method: rather than assuming a single password, the server asks one or more questions — a password, a one-time code, a security question — and the client answers each. This is how SSH supports two-factor and other challenge-response schemes. The prompt XML also indicates whether each response should be echoed, so a client knows when to mask input. A server may issue several rounds, so a robust implementation loops until it sees success or error rather than assuming one exchange is enough.
Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Demonstrates keyboard-interactive authentication with an SSH server. The server sends one or
// more prompts as XML, and the application answers each with ContinueKeyboardAuth.
const ssh = try chilkat.Ssh.init();
defer ssh.deinit();
ssh.setConnectTimeoutMs(5000);
ssh.setReadTimeoutMs(15000);
const hostname = "ssh.example.com";
const port = 22;
ssh.connect(hostname, port) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// Begin keyboard-interactive authentication. The returned XML describes the server's prompts.
var xml_response: [:0]const u8 = ssh.startKeyboardAuth(alloc, "mySshLogin") catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// If the server sent a user authentication banner, an application may display it before
// prompting.
std.debug.print("UserAuthBanner: {s}\n", .{try ssh.getUserAuthBanner(alloc)});
const xml = try chilkat.Xml.init();
defer xml.deinit();
xml.loadXml(xml_response) catch {
std.debug.print("{s}\n", .{try xml.getLastErrorText(alloc)});
return;
};
// Authentication is complete when the XML contains either a "success" or an "error" node.
if (xml.hasChildWithTag("success")) {
std.debug.print("No password required, already authenticated.\n", .{});
return;
}
if (xml.hasChildWithTag("error")) {
std.debug.print("Authentication failed.\n", .{});
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const password = "mySshPassword";
// Answer the prompt. Typically one call is enough, but a server may issue several rounds of
// prompts, so a robust client loops until it sees "success" or "error".
xml_response = ssh.continueKeyboardAuth(alloc, password) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
xml.loadXml(xml_response) catch {
std.debug.print("{s}\n", .{try xml.getLastErrorText(alloc)});
return;
};
if (xml.hasChildWithTag("success")) {
std.debug.print("SSH keyboard-interactive authentication successful.\n", .{});
return;
}
if (xml.hasChildWithTag("error")) {
std.debug.print("Authentication failed.\n", .{});
}
}