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SMTP using SOCKS5, SOCKS4 Proxy

Demonstrates how to communicate with an SMTP server via a SOCKS4 or SOCKS5 proxy.

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Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    // The mailman object is used for sending and receiving email.
    const mailman = try chilkat.MailMan.init();
    defer mailman.deinit();

    // To use a SOCKS4 or SOCKS5 proxy, simply set the following
    // properties prior to making any calls that communicate with
    // an SMTP server:
    // The SOCKS hostname may be a domain name or
    // IP address:
    mailman.setSocksHostname("www.mysocksproxyserver.com");
    mailman.setSocksPort(1080);
    mailman.setSocksUsername("myProxyLogin");
    mailman.setSocksPassword("myProxyPassword");
    // Set the SOCKS version to 4 or 5 based on the version
    // of the SOCKS proxy server:
    mailman.setSocksVersion(5);
    // Note: SOCKS4 servers only support usernames without passwords.
    // SOCKS5 servers support full login/password authentication.

    // Set the SMTP server.
    mailman.setSmtpHost("smtp.chilkatsoft.com");

    // Set the SMTP login/password (if required)
    mailman.setSmtpUsername("myUsername");
    mailman.setSmtpPassword("myPassword");

    // Create a new email object
    const email = try chilkat.Email.init();
    defer email.deinit();

    email.setSubject("This is a test");
    email.setBody("This is a test");
    email.setFrom("Chilkat Support <support@chilkatsoft.com>");
    try email.addTo("Chilkat Admin", "admin@chilkatsoft.com");

    // Call SendEmail to connect to the SMTP server and send.
    // The connection (i.e. session) to the SMTP server remains
    // open so that subsequent SendEmail calls may use the
    // same connection.
    mailman.sendEmail(email) catch {
        std.debug.print("{s}\n", .{try mailman.getLastErrorText(alloc)});
        return;
    };

    // Some SMTP servers do not actually send the email until
    // the connection is closed.  In these cases, it is necessary to
    // call CloseSmtpConnection for the mail to be  sent.
    // Most SMTP servers send the email immediately, and it is
    // not required to close the connection.  We'll close it here
    // for the example:
    mailman.closeSmtpConnection() catch {
        std.debug.print("Connection to SMTP server not closed cleanly.\n", .{});
    };

    std.debug.print("Mail Sent!\n", .{});
}