Zig
Zig
Load EML and Send
Demonstrates how to load an email from a .eml file and send.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// The mailman object is used for sending and receiving email.
const mailman = try chilkat.MailMan.init();
defer mailman.deinit();
// Set the SMTP server.
mailman.setSmtpHost("smtp.chilkatsoft.com");
// Set the SMTP login/password (if required)
mailman.setSmtpUsername("myLogin");
mailman.setSmtpPassword("myPassword");
// Create a new email object
const email = try chilkat.Email.init();
defer email.deinit();
// Load a .eml file into the email object.
try email.loadEml("/data/myEmail.eml");
// Call SendEmail to connect to the SMTP server and send.
// The connection (i.e. session) to the SMTP server remains
// open so that subsequent SendEmail calls may use the
// same connection.
mailman.sendEmail(email) catch {
std.debug.print("{s}\n", .{try mailman.getLastErrorText(alloc)});
return;
};
// Some SMTP servers do not actually send the email until
// the connection is closed. In these cases, it is necessary to
// call CloseSmtpConnection for the mail to be sent.
// Most SMTP servers send the email immediately, and it is
// not required to close the connection. We'll close it here
// for the example:
mailman.closeSmtpConnection() catch {
std.debug.print("Connection to SMTP server not closed cleanly.\n", .{});
};
std.debug.print("Mail Sent!\n", .{});
}