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SFTP Upload Large File in Parts
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Demonstrates how to split a large file into N parts and then upload each part separately. This technique can be used to potentially avoid limits a SFTP server might impose on upload file size.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
const sftp = try chilkat.SFtp.init();
defer sftp.deinit();
// Set some timeouts, in milliseconds:
sftp.setConnectTimeoutMs(5000);
sftp.setIdleTimeoutMs(10000);
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
const hostname = "sftp.example.com";
const port = 22;
sftp.connect(hostname, port) catch {
std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
return;
};
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
sftp.authenticatePw("myLogin", "myPassword") catch {
std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
return;
};
// After authenticating, the SFTP subsystem must be initialized:
sftp.initializeSftp() catch {
std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
return;
};
// Open a remote file for writing on the SSH server.
// If the file already exists, it is overwritten.
// (Specify "createNew" instead of "createTruncate" to
// prevent overwriting existing files.)
const handle = sftp.openFile(alloc, "big.zip", "writeOnly", "createTruncate") catch {
std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
return;
};
// We're going to upload the local file "qa_data/zips/big.zip" (a relative local path from our current working directory)
// to the SFTP server.
const local_file_path = "qa_data/zips/big.zip";
// Rather than uploading in one shot, we'll read the local file in chunks
// and upload a chunk at a time.
const fac = try chilkat.FileAccess.init();
defer fac.deinit();
fac.openForRead(local_file_path) catch {
sftp.closeHandle(handle) catch {};
std.debug.print("{s}\n", .{try fac.getLastErrorText(alloc)});
return;
};
// If we were to split the local file into 128K chunks, how many chunks (blocks) would
// we have, including the last partial block?
const block_size = 131072;
const num_blocks = fac.getNumBlocks(block_size);
std.debug.print("Number of blocks = {d}\n", .{num_blocks});
const bd = try chilkat.BinData.init();
defer bd.deinit();
var i: i32 = 0;
while (i < num_blocks) {
// Read the Nth block, which gets appended to the bd. (which means
// we must clear the contents of bd before the next iteration)
fac.readBlockBd(i, block_size, bd) catch {
sftp.closeHandle(handle) catch {};
std.debug.print("{s}\n", .{try fac.getLastErrorText(alloc)});
return;
};
// Upload this block to the open remote file.
sftp.writeFileBd(handle, bd) catch {
std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
return;
};
// Clear the contents for the next iteration.
bd.clear() catch {};
i = i + 1;
}
// Close the local file.
fac.fileClose();
// -----------------------------------------------------------------------------
// This is important. You must close the handle on the server.
// Otherwise open handles will accumulate on the server until eventually a limit
// is reached and the server will fail on a call to OpenFile.
// -----------------------------------------------------------------------------
// Close the remote file handle on the server.
sftp.closeHandle(handle) catch {
std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
return;
};
std.debug.print("Success.\n", .{});
}