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SFTP Upload from Local Filesystem

See more SFTP Examples

Demonstrates how to upload a file to an SSH server. There are no limitations on file size, and the file is streamed directly from the local filesystem.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // This example assumes the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    const sftp = try chilkat.SFtp.init();
    defer sftp.deinit();

    // Set some timeouts, in milliseconds:
    sftp.setConnectTimeoutMs(5000);
    sftp.setIdleTimeoutMs(10000);

    // Connect to the SSH server.
    // The standard SSH port = 22
    // The hostname may be a hostname or IP address.
    const hostname = "sftp.example.com";
    const port = 22;
    sftp.connect(hostname, port) catch {
        std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
        return;
    };

    // Authenticate with the SSH server.  Chilkat SFTP supports
    // both password-based authenication as well as public-key
    // authentication.  This example uses password authenication.
    sftp.authenticatePw("myLogin", "myPassword") catch {
        std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
        return;
    };

    // After authenticating, the SFTP subsystem must be initialized:
    sftp.initializeSftp() catch {
        std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
        return;
    };

    // Open a file for writing on the SSH server.
    // If the file already exists, it is overwritten.
    // (Specify "createNew" instead of "createTruncate" to
    // prevent overwriting existing files.)
    const handle = sftp.openFile(alloc, "hamlet.xml", "writeOnly", "createTruncate") catch {
        std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
        return;
    };

    // Upload from the local file to the SSH server.
    sftp.uploadFile(handle, "c:/temp/hamlet.xml") catch {
        std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
        return;
    };

    // -----------------------------------------------------------------------------
    // This is important.  You must close the handle on the server.
    // Otherwise open handles will accumulate on the server until eventually a limit
    // is reached and the server will fail on a call to OpenFile.
    // -----------------------------------------------------------------------------

    // Close the file.
    sftp.closeHandle(handle) catch {
        std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("Success.\n", .{});
}