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SFTP Debug Log File Path
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Demonstrates how to use the DebugLogFilePath property to get information if a Chilkat method crashes or hangs.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
const sftp = try chilkat.SFtp.init();
defer sftp.deinit();
// Insert this code just before the method call that crashes or hangs.
sftp.setVerboseLogging(true);
sftp.setDebugLogFilePath("/some/file/path/sftp_debug_log.txt");
// Make the call that crashes or hangs,
// for example, if the method is DownloadFileByName:
const remote_file_path = "...";
const local_file_path = "...";
// Note: If the method returns control to your application code, then it did not crash within Chilkat.
// The DebugLogFilePath property causes all information that would be recorded in the LastErrorText to be emitted to the
// log file (with immediate file write flushing, i.e. no buffering). Thus, in a crash situation,
// the log file will contain information up to the point of the crash.
sftp.downloadFileByName(remote_file_path, local_file_path) catch {
std.debug.print("{s}\n", .{try sftp.getLastErrorText(alloc)});
return;
};
}