Xbase++
Xbase++
WebSocket Connect through HTTP Proxy
See more WebSocket Examples
This example shows how to establish a WebSocket connection through an HTTP proxy server.Chilkat Xbase++ Downloads
LOCAL nSuccess
LOCAL oRest
LOCAL oSocket
LOCAL nBTls
LOCAL nPort
LOCAL nMaxWaitMs
LOCAL oWs
LOCAL cResponseBody
LOCAL nStatusCode
nSuccess := 0
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// --------------------------------------------------
// This example borrows the code from the REST using HTTP Proxy example.
// We first use the Chilkat Socket object to establish a connection to the WebSocket server through an HTTP proxy.
// Next, the Rest object uses the Socket object for its connection.
// Finally, the WebSocket object uses the Rest object for its connection.
//
oRest := CreateObject("Chilkat.Rest")
oSocket := CreateObject("Chilkat.Socket")
// Set the HTTP proxy domain or IP address, and port.
oSocket:HttpProxyHostname := "192.168.1.79"
oSocket:HttpProxyPort := 808
// Provide authentication to the HTTP proxy, if needed.
oSocket:HttpProxyUsername := "HTTP_PROXY_LOGIN"
oSocket:HttpProxyPassword := "HTTP_PROXY_PASSWORD"
oSocket:HttpProxyAuthMethod := "Basic"
// Indicate that HTTP requests (i.e. the WebSocket opening handshake) will be sent over the socket.
// This is important for how the HTTP proxy connection is established.
oSocket:HttpProxyForHttp := 1
// Connect to the websocket server through the HTTP proxy.
nBTls := 0
nPort := 80
nMaxWaitMs := 5000
nSuccess := oSocket:Connect("some-websocket-server.com", nPort, nBTls, nMaxWaitMs)
IF (nSuccess != 1)
? "Connect Failure Error Code: " + Str(oSocket:ConnectFailReason)
? oSocket:LastErrorText
oRest:destroy()
oSocket:destroy()
RETURN
ENDIF
// Tell the Rest object to use the connected socket.
nSuccess := oRest:UseConnection(oSocket, 1)
IF (nSuccess != 1)
? oRest:LastErrorText
oRest:destroy()
oSocket:destroy()
RETURN
ENDIF
oWs := CreateObject("Chilkat.WebSocket")
// Tell the WebSocket to use this connection.
nSuccess := oWs:UseConnection(oRest)
IF (nSuccess != 1)
? oWs:LastErrorText
oRest:destroy()
oSocket:destroy()
oWs:destroy()
RETURN
ENDIF
// Add the standard WebSocket open handshake headers that will be needed.
// (This adds the required HTTP request headers to the rest object.)
oWs:AddClientHeaders()
// Add any additional headers that might be desired.
// Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin".
oRest:AddHeader("Sec-WebSocket-Protocol", "x-some-websocket-subprotocol")
oRest:AddHeader("Origin", "http://some-websocket-server.com")
// Do the open handshake.
cResponseBody := oRest:FullRequestNoBody("GET", "/something")
IF (oRest:LastMethodSuccess != 1)
? oRest:LastErrorText
oRest:destroy()
oSocket:destroy()
oWs:destroy()
RETURN
ENDIF
// If successful, the HTTP response status code should be 101,
// and the response body will be empty. (If it failed, we'll have a look
// at the response body..)
nStatusCode := oRest:ResponseStatusCode
? "Response status code: " + Str(nStatusCode)
IF (nStatusCode != 101)
? cResponseBody
? "-- Failed because of unexpected response status code."
oRest:destroy()
oSocket:destroy()
oWs:destroy()
RETURN
ENDIF
// We have the expected 101 response, so let's now validate the
// contents of the response, such as the value sent by the server in the
// Sec-WebSocket-Accept header.
nSuccess := oWs:ValidateServerHandshake()
IF (nSuccess != 1)
? oWs:LastErrorText
oRest:destroy()
oSocket:destroy()
oWs:destroy()
RETURN
ENDIF
? "WebSocket connection successful."
// The application may now begin sending and receiving frames on the WebSocket connection.
// (At this point, we're done with the rest and socket objects...)
? "Success."
oRest:destroy()
oSocket:destroy()
oWs:destroy()