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(VBScript) NTLM Client and Server CodeDemonstrates the NTLM authentication algorithm for both client and server.
Dim fso, outFile Set fso = CreateObject("Scripting.FileSystemObject") 'Create a Unicode (utf-16) output text file. Set outFile = fso.CreateTextFile("output.txt", True, True) ' This example assumes the Chilkat API to have been previously unlocked. ' See Global Unlock Sample for sample code. ' For versions of Chilkat < 10.0.0, use CreateObject("Chilkat_9_5_0.Ntlm") set ntlmClient = CreateObject("Chilkat.Ntlm") ' For versions of Chilkat < 10.0.0, use CreateObject("Chilkat_9_5_0.Ntlm") set ntlmServer = CreateObject("Chilkat.Ntlm") ' The NTLM protocol begins by the client sending the server ' a Type1 message. ntlmClient.Workstation = "MyWorkstation" type1Msg = ntlmClient.GenType1() outFile.WriteLine("Type1 message from client to server:") outFile.WriteLine(type1Msg) ' If the server wishes to examine the information embedded within the ' Type1 message, it may call ParseType1. ' This step is not necessary, it is only for informational purposes.. type1Info = ntlmServer.ParseType1(type1Msg) outFile.WriteLine("---") outFile.WriteLine(type1Info) ' The server now generates a Type2 message to be sent to the client. ' The Type2 message requires a TargetName. A TargetName is ' the authentication realm in which the authenticating account ' has membership (a domain name for domain accounts, or server name ' for local machine accounts). ntlmServer.TargetName = "myAuthRealm" type2Msg = ntlmServer.GenType2(type1Msg) If (ntlmServer.LastMethodSuccess <> 1) Then outFile.WriteLine(ntlmServer.LastErrorText) WScript.Quit End If outFile.WriteLine("Type2 message from server to client:") outFile.WriteLine(type2Msg) ' The client may examine the information embedded in the Type2 message ' by calling ParseType2, which returns XML. This is only for informational purposes ' and is not required. type2Info = ntlmClient.ParseType2(type2Msg) outFile.WriteLine("---") outFile.WriteLine(type2Info) ' The client will now generate the final Type3 message to be sent to the server. ' This requires the Username and Password: ntlmClient.UserName = "test123" ntlmClient.Password = "myPassword" type3Msg = ntlmClient.GenType3(type2Msg) If (ntlmClient.LastMethodSuccess <> 1) Then outFile.WriteLine(ntlmClient.LastErrorText) WScript.Quit End If outFile.WriteLine("Type3 message from client to server:") outFile.WriteLine(type3Msg) ' The server may verify the response by first "loading" the Type3 message. ' This sets the various properties such as Username, Domain, Workstation, ' and ClientChallenge to the values embedded within theType3 message. ' The server may then use the Username to lookup the password. ' Looking up the password is dependent on your infrastructure. Perhaps your ' usernames/passwords are stored in a secure database. If that's the case, you would ' write code to issue a query to get the password string for the given username. ' Once the password is obtained, set the Password property and then ' generate the Type3 response again. If the server's Type3 response matches ' the client's Type3 response, then the client's password is correct. success = ntlmServer.LoadType3(type3Msg) If (success <> 1) Then outFile.WriteLine(ntlmServer.LastErrorText) WScript.Quit End If ' The Username property now contains the username that was embedded within ' the Type3 message. It can be used to lookup the password. clientUsername = ntlmServer.UserName ' For this example, we'll simply set the password to a literal string: ntlmServer.Password = "myPassword" ' The server may generate the Type3 message again, using the client's correct ' password: expectedType3Msg = ntlmServer.GenType3(type2Msg) outFile.WriteLine("Expected Type3 Message:") outFile.WriteLine(expectedType3Msg) ' If the Type3 message received from the client is exactly the same as the ' expected Type3 message, then the client must've used the same password, ' and authentication is successful outFile.Close |
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