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(Visual Basic 6.0) Async Accept Socket ConnectionDemonstrates how to get the connected client socket after accepting a connection asynchronously.
' This example assumes the Chilkat Socket API to have been previously unlocked. ' See Socket Unlock Sample for sample code. Dim listenSocket As New ChilkatSocket ' Bind to a port and listen. ' This example will listen at port 5555 and allows for a backlog ' of 25 pending connection requests. Dim success As Long success = listenSocket.BindAndListen(5555,25) If (success <> 1) Then Debug.Print listenSocket.LastErrorText Exit Sub End If ' Start a background task to accept an incoming connection ... Dim maxWaitMs As Long maxWaitMs = 20000 Dim acceptTask As ChilkatTask Set acceptTask = listenSocket.AcceptNextConnectionAsync(maxWaitMs) success = acceptTask.Run() ' ... ' ... ' ... ' Imagine at this point the task has completed successfully, ' and a connection was accepted. Here's how to get the connected socket... Dim connectedClient As New ChilkatSocket success = connectedClient.LoadTaskResult(acceptTask) ' Here's how it works: The AcceptNextConnection method would normally ' return a socket object when called synchronously. When called asynchronously, ' it cannot do so because it returns the task object. When the async method ' (running in a background thread) completes, the socket object that is the client ' connection is contained within the task object. ' ' This can be generalized for any case where a Chilkat method returns an object. ' The async version of that method is such that the object returned in the background ' thread is contained within the task object. ' To get the result object, we create a new object instance of that type. ' In this case, we create a socket object (connectedClient). There is a LoadTaskResult ' method in all Chilkat classes that can be a return value of an async method call. ' The LoadTaskResult method transfers the returned object from the task to the caller. |
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