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Unicode C++ Examples

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(Unicode C++) Modify Name of File Stored within Zip when Creating a .zip

Demonstrates how to create a zip where the filename within the .zip is different than the filename that was added from the filesystem.

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#include <CkZipW.h>
#include <CkZipEntryW.h>

void ChilkatSample(void)
    {
    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkZipW zip;

    // Intialize the zip object by calling NewZip.
    bool success = zip.NewZip(L"myZip.zip");

    // Add a reference to a file on disk to the zip object.
    // (When appending files to a zip, the files are not actually
    // read into memory.  References to the file(s) are added.
    // When WriteZip is called, the referenced files are streamed in
    // and compressed to the .zip.)
    bool saveExtraPath = false;
    success = zip.AppendOneFileOrDir(L"/temp/a/hamlet.xml",saveExtraPath);
    if (success != true) {
        wprintf(L"%s\n",zip.lastErrorText());
        return;
    }

    // The zip object references a single file.
    // Retrieve the entry object...
    CkZipEntryW *entry = 0;
    entry = zip.GetEntryByIndex(0);

    // Set the entry's filename to anything you want:
    entry->put_FileName(L"somethingElse.xml");

    // Note: Internally, the zip component retains the name of
    // the file referenced.  The current setting of the zip entry's
    // FileName property is stored in the .zip when writing.

    // The zip written here will contain somethingElse.xml
    success = zip.WriteZipAndClose();
    if (success != true) {
        wprintf(L"%s\n",zip.lastErrorText());
    }
    else {
        wprintf(L"Zip created!\n");
    }
    }

 

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