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(Unicode C++) Recursively Add Files to a ZIP Using AppendFilesExSee more Zip Examples
This example demonstrates how to use the The example:
The This method is cross-platform and works on Windows, macOS, Linux, Android, iOS, and other supported operating systems. Some arguments are Windows-specific:
On non-Windows operating systems, these Windows-specific options are simply ignored. Suppose the local filesystem contains the following directory tree: c:/project/files/docs/readme.txt And suppose the following call is made:
If project/files/docs/readme.txt In this case, the extra leading path information from the filePattern is preserved in the ZIP.
If docs/readme.txt
In this case, the leading Note: This example requires Chilkat v11.0.0 or greater.
#include <CkZipW.h> void ChilkatSample(void) { bool success = false; CkZipW zip; success = zip.NewZip(L"appendFilesEx.zip"); if (success == false) { wprintf(L"%s\n",zip.lastErrorText()); return; } // Recursively include all files beneath c:/project/files. bool recurse = true; // // The saveExtraPath argument controls whether the extra leading path // information from the filePattern is included in the stored ZIP paths. // // For example, suppose the local filesystem contains: // // c:/project/files/docs/readme.txt // c:/project/files/docs/manual.pdf // c:/project/files/images/logo.png // // And suppose AppendFilesEx is called with: // // "c:/project/files" // // If saveExtraPath = true, the ZIP stores: // // project/files/docs/readme.txt // project/files/docs/manual.pdf // project/files/images/logo.png // // In this case, the extra path information from the filePattern is preserved. // // ---------------------------------------------------------------- // // If saveExtraPath = false, the ZIP stores paths relative to the // directory specified by the filePattern: // // docs/readme.txt // docs/manual.pdf // images/logo.png // // In this case, the leading "project/files" path is not stored in the ZIP. // ---------------------------------------------------------------- // Preserve extra path information within the ZIP archive. bool saveExtraPath = true; // Do not require the Windows archive attribute. bool archiveOnly = false; // Include hidden files. bool includeHidden = true; // Exclude files having the Windows System attribute. bool includeSystem = false; success = zip.AppendFilesEx(L"c:/project/files",recurse,saveExtraPath,archiveOnly,includeHidden,includeSystem); if (success == false) { wprintf(L"%s\n",zip.lastErrorText()); return; } // Write the ZIP archive to disk. success = zip.WriteZipAndClose(); if (success == false) { wprintf(L"%s\n",zip.lastErrorText()); return; } wprintf(L"ZIP archive created successfully.\n"); } |
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