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(Unicode C++) Setting Environment Variables for SCP TransfersDemonstrates how to set remote environment variables for an SCP transfer. Note 1: This example requires Chilkat v9.5.0.79 or greater. Note 2: Setting environment variables for SCP is only supported by some SSH servers.
#include <CkSshW.h> #include <CkScpW.h> #include <CkJsonObjectW.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSshW ssh; // First connect to an SSH server. bool success = ssh.Connect(L"example.com",22); if (success != true) { wprintf(L"%s\n",ssh.lastErrorText()); return; } // Wait a max of 5 seconds when reading responses.. ssh.put_IdleTimeoutMs(5000); // Authenticate.. success = ssh.AuthenticatePw(L"myLogin",L"myPassword"); if (success != true) { wprintf(L"%s\n",ssh.lastErrorText()); return; } // After the SSH object is connected and authenticated, we use it // as the underlying transport in our SCP object. CkScpW scp; success = scp.UseSsh(ssh); if (success != true) { wprintf(L"%s\n",scp.lastErrorText()); return; } // Specify the environment variables to be set in JSON as follows. // This example sets two environment variables. One is named "LCS_PASSWORD" and the other "MY_TEST_NAME". CkJsonObjectW jsonEnvVars; jsonEnvVars.put_EmitCompact(false); jsonEnvVars.UpdateString(L"LCS_PASSWORD",L"secret"); jsonEnvVars.UpdateString(L"MY_TEST_NAME",L"abc"); const wchar_t *strEnvVars = jsonEnvVars.emit(); wprintf(L"%s\n",strEnvVars); // Setting the SendEnv property causes Chilkat to set each environment variable on the SSH server // prior to doing the upload or download. scp.put_SendEnv(strEnvVars); // Do the upload.. const wchar_t *remotePath = L"starfish.jpg"; const wchar_t *localPath = L"qa_data/jpg/starfish.jpg"; success = scp.UploadFile(localPath,remotePath); if (success != true) { wprintf(L"%s\n",scp.lastErrorText()); return; } wprintf(L"SCP upload file success.\n"); // Disconnect ssh.Disconnect(); } |
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