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Unicode C++

MailMan GetSentToEmailAddrs

Demonstrates how to get the email addresses accepted by the SMTP server during an SMTP send.

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Unicode C++
#include <CkMailManW.h>
#include <CkEmailW.h>
#include <CkStringArrayW.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  This example assumes the Chilkat API to have been previously unlocked.
    //  See Global Unlock Sample for sample code.

    //  Demonstrates how to get the successful recipients for the last email sent.

    //  Note: Success does not ensure actual delivery, nor does it mean the email address is actually valid.
    //  It may be that the email address is invalid and will get bounced at the destination.

    //  Also: An SMTP client (such as Chilkat, Mozilla Thunderbird, etc.) is only responsible for "handing off" the email to the SMTP server 
    //  for delivery (either to a local mailbox, or to a remote mailbox where the SMTP server acts as a relay). 
    //  The SMTP client's task is ended when the SMTP protocol exchange is completed, and the SMTP server says "OK, I've got it and I'll take it from here.". 
    //  If the email never actually gets delivered, then there is a problem downstream of the Chilkat-->SMTP server handoff.

    CkMailManW mailman;

    mailman.put_SmtpHost(L"outlook.office365.com");
    mailman.put_SmtpPort(587);
    mailman.put_StartTLS(true);

    //  Set the SMTP login/password
    mailman.put_SmtpUsername(L"OFFICE365-SMTP-LOGIN");
    mailman.put_SmtpPassword(L"OFFICE365-SMTP-PASSWORD");

    //  Create a new email object
    CkEmailW email;

    email.put_Subject(L"Testing for Chilkat API...");
    email.put_Body(L"Testing for Chilkat API...");
    email.put_From(L"Chilkat Support <my-office365-user@mydomain.com>");
    success = email.AddTo(L"Chilkat Admin",L"admin@chilkatsoft.com");
    success = email.AddTo(L"Chilkat Support",L"support@chilkatsoft.com");
    //  To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.

    //  Allow SendEmail to succeed even if some recipients are rejected immediately
    //  by the SMTP server.
    mailman.put_AllOrNone(false);

    //  Call SendEmail to connect to the SMTP server and send.
    //  The connection (i.e. session) to the SMTP server remains
    //  open so that subsequent SendEmail calls may use the
    //  same connection.  
    success = mailman.SendEmail(email);
    if (success != true) {
        wprintf(L"%s\n",mailman.lastErrorText());
        return;
    }

    success = mailman.CloseSmtpConnection();
    if (success != true) {
        wprintf(L"Connection to SMTP server not closed cleanly.\n");
    }

    wprintf(L"Mail Sent!\n");

    //  Examine which email addresses were accepted by the SMTP server during the SMTP conversation. 
    //  (i.e. during the SendEmail)
    CkStringArrayW *acceptedAddrs = mailman.GetSentToEmailAddrs();
    int numAddrs = acceptedAddrs->get_Count();
    int i = 0;
    while (i < numAddrs) {
        wprintf(L"Accepted recipient %d: %s\n",i,acceptedAddrs->getString(i));
        i = i + 1;
    }

    delete acceptedAddrs;
    }