Unicode C++
Unicode C++
MailMan GetSentToEmailAddrs
Demonstrates how to get the email addresses accepted by the SMTP server during an SMTP send.Chilkat Unicode C++ Downloads
#include <CkMailManW.h>
#include <CkEmailW.h>
#include <CkStringArrayW.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Demonstrates how to get the successful recipients for the last email sent.
// Note: Success does not ensure actual delivery, nor does it mean the email address is actually valid.
// It may be that the email address is invalid and will get bounced at the destination.
// Also: An SMTP client (such as Chilkat, Mozilla Thunderbird, etc.) is only responsible for "handing off" the email to the SMTP server
// for delivery (either to a local mailbox, or to a remote mailbox where the SMTP server acts as a relay).
// The SMTP client's task is ended when the SMTP protocol exchange is completed, and the SMTP server says "OK, I've got it and I'll take it from here.".
// If the email never actually gets delivered, then there is a problem downstream of the Chilkat-->SMTP server handoff.
CkMailManW mailman;
mailman.put_SmtpHost(L"outlook.office365.com");
mailman.put_SmtpPort(587);
mailman.put_StartTLS(true);
// Set the SMTP login/password
mailman.put_SmtpUsername(L"OFFICE365-SMTP-LOGIN");
mailman.put_SmtpPassword(L"OFFICE365-SMTP-PASSWORD");
// Create a new email object
CkEmailW email;
email.put_Subject(L"Testing for Chilkat API...");
email.put_Body(L"Testing for Chilkat API...");
email.put_From(L"Chilkat Support <my-office365-user@mydomain.com>");
success = email.AddTo(L"Chilkat Admin",L"admin@chilkatsoft.com");
success = email.AddTo(L"Chilkat Support",L"support@chilkatsoft.com");
// To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.
// Allow SendEmail to succeed even if some recipients are rejected immediately
// by the SMTP server.
mailman.put_AllOrNone(false);
// Call SendEmail to connect to the SMTP server and send.
// The connection (i.e. session) to the SMTP server remains
// open so that subsequent SendEmail calls may use the
// same connection.
success = mailman.SendEmail(email);
if (success != true) {
wprintf(L"%s\n",mailman.lastErrorText());
return;
}
success = mailman.CloseSmtpConnection();
if (success != true) {
wprintf(L"Connection to SMTP server not closed cleanly.\n");
}
wprintf(L"Mail Sent!\n");
// Examine which email addresses were accepted by the SMTP server during the SMTP conversation.
// (i.e. during the SendEmail)
CkStringArrayW *acceptedAddrs = mailman.GetSentToEmailAddrs();
int numAddrs = acceptedAddrs->get_Count();
int i = 0;
while (i < numAddrs) {
wprintf(L"Accepted recipient %d: %s\n",i,acceptedAddrs->getString(i));
i = i + 1;
}
delete acceptedAddrs;
}