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(Unicode C) Modify Name of File Stored within Zip when Creating a .zipDemonstrates how to create a zip where the filename within the .zip is different than the filename that was added from the filesystem.
#include <C_CkZipW.h> #include <C_CkZipEntryW.h> void ChilkatSample(void) { HCkZipW zip; BOOL success; BOOL saveExtraPath; HCkZipEntryW entry; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. zip = CkZipW_Create(); // Intialize the zip object by calling NewZip. success = CkZipW_NewZip(zip,L"myZip.zip"); // Add a reference to a file on disk to the zip object. // (When appending files to a zip, the files are not actually // read into memory. References to the file(s) are added. // When WriteZip is called, the referenced files are streamed in // and compressed to the .zip.) saveExtraPath = FALSE; success = CkZipW_AppendOneFileOrDir(zip,L"/temp/a/hamlet.xml",saveExtraPath); if (success != TRUE) { wprintf(L"%s\n",CkZipW_lastErrorText(zip)); CkZipW_Dispose(zip); return; } // The zip object references a single file. // Retrieve the entry object... entry = CkZipW_GetEntryByIndex(zip,0); // Set the entry's filename to anything you want: CkZipEntryW_putFileName(entry,L"somethingElse.xml"); // Note: Internally, the zip component retains the name of // the file referenced. The current setting of the zip entry's // FileName property is stored in the .zip when writing. // The zip written here will contain somethingElse.xml success = CkZipW_WriteZipAndClose(zip); if (success != TRUE) { wprintf(L"%s\n",CkZipW_lastErrorText(zip)); } else { wprintf(L"Zip created!\n"); } CkZipW_Dispose(zip); } |
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