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Unicode C

Create a Zip Entirely in Memory

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Demonstrates how to create a .zip from in-memory byte data and strings, and to write the .zip to an in-memory image.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkCrypt2W.h>
#include <C_CkZipW.h>
#include <C_CkBinDataW.h>
#include <C_CkByteData.h>
#include <C_CkFileAccessW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkCrypt2W crypt;
    HCkZipW zip;
    HCkBinDataW bd;
    HCkByteData zipFileInMemory;
    HCkFileAccessW fac;

    success = FALSE;

    //  This example requires the Chilkat API to have been previously unlocked.
    //  See Global Unlock Sample for sample code.

    crypt = CkCrypt2W_Create();
    zip = CkZipW_Create();

    success = CkZipW_NewZip(zip,L"test.zip");
    if (success == FALSE) {
        wprintf(L"%s\n",CkZipW_lastErrorText(zip));
        CkCrypt2W_Dispose(crypt);
        CkZipW_Dispose(zip);
        return;
    }

    //  Add the bytes 0x00 0x01 0x02 0x03 ... 0x0F as a file in the .zip
    bd = CkBinDataW_Create();
    CkBinDataW_AppendEncoded(bd,L"000102030405060708090A0B0C0D0E0F",L"hex");
    CkZipW_AddBd(zip,L"binaryData.dat",bd);

    //  Add the string "Hello World!" to the .zip
    CkZipW_AddString(zip,L"helloWorld.txt",L"Hello World!",L"utf-8");

    zipFileInMemory = CkByteData_Create();
    success = CkZipW_WriteToMemory(zip,zipFileInMemory);

    //  We could save these files to a file, and it is a valid .zip
    fac = CkFileAccessW_Create();
    success = CkFileAccessW_WriteEntireFile(fac,L"test.zip",zipFileInMemory);
    if (success == FALSE) {
        wprintf(L"%s\n",CkFileAccessW_lastErrorText(fac));
        CkCrypt2W_Dispose(crypt);
        CkZipW_Dispose(zip);
        CkBinDataW_Dispose(bd);
        CkByteData_Dispose(zipFileInMemory);
        CkFileAccessW_Dispose(fac);
        return;
    }

    wprintf(L"Zip Created!\n");


    CkCrypt2W_Dispose(crypt);
    CkZipW_Dispose(zip);
    CkBinDataW_Dispose(bd);
    CkByteData_Dispose(zipFileInMemory);
    CkFileAccessW_Dispose(fac);

    }