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Unicode C

SSH using SOCKS Proxy

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Demonstrates how to connect to an SSH server through a SOCKS4 or SOCKS5 proxy.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkSshW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkSshW ssh;
    const wchar_t *hostname;
    int port;

    success = FALSE;

    // This example assumes the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    ssh = CkSshW_Create();

    // To use a SOCKS4 or SOCKS5 proxy, simply set the following
    // properties prior to connecting:
    // The SOCKS hostname may be a domain name or 
    // IP address:
    CkSshW_putSocksHostname(ssh,L"www.mysocksproxyserver.com");
    CkSshW_putSocksPort(ssh,1080);
    CkSshW_putSocksUsername(ssh,L"myProxyLogin");
    CkSshW_putSocksPassword(ssh,L"myProxyPassword");

    // Set the SOCKS version to 4 or 5 based on the version
    // of the SOCKS proxy server:
    CkSshW_putSocksVersion(ssh,5);

    // Note: SOCKS4 servers only support usernames without passwords.
    // SOCKS5 servers support full login/password authentication.

    // Connect to an SSH server via a SOCKS proxy:

    // Hostname may be an IP address or hostname:
    hostname = L"192.168.1.108";
    port = 22;

    success = CkSshW_Connect(ssh,hostname,port);
    if (success != TRUE) {
        wprintf(L"%s\n",CkSshW_lastErrorText(ssh));
        CkSshW_Dispose(ssh);
        return;
    }

    // Your application is now connected to an SSH server 
    // through a SOCKS4 or SOCKS5 proxy. 
    // ..


    CkSshW_Dispose(ssh);

    }