Unicode C
Unicode C
SSH using SOCKS Proxy
See more SSH Examples
Demonstrates how to connect to an SSH server through a SOCKS4 or SOCKS5 proxy.Chilkat Unicode C Downloads
#include <C_CkSshW.h>
void ChilkatSample(void)
{
BOOL success;
HCkSshW ssh;
const wchar_t *hostname;
int port;
success = FALSE;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
ssh = CkSshW_Create();
// To use a SOCKS4 or SOCKS5 proxy, simply set the following
// properties prior to connecting:
// The SOCKS hostname may be a domain name or
// IP address:
CkSshW_putSocksHostname(ssh,L"www.mysocksproxyserver.com");
CkSshW_putSocksPort(ssh,1080);
CkSshW_putSocksUsername(ssh,L"myProxyLogin");
CkSshW_putSocksPassword(ssh,L"myProxyPassword");
// Set the SOCKS version to 4 or 5 based on the version
// of the SOCKS proxy server:
CkSshW_putSocksVersion(ssh,5);
// Note: SOCKS4 servers only support usernames without passwords.
// SOCKS5 servers support full login/password authentication.
// Connect to an SSH server via a SOCKS proxy:
// Hostname may be an IP address or hostname:
hostname = L"192.168.1.108";
port = 22;
success = CkSshW_Connect(ssh,hostname,port);
if (success != TRUE) {
wprintf(L"%s\n",CkSshW_lastErrorText(ssh));
CkSshW_Dispose(ssh);
return;
}
// Your application is now connected to an SSH server
// through a SOCKS4 or SOCKS5 proxy.
// ..
CkSshW_Dispose(ssh);
}