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(Unicode C) Multi-Hop SSH (SSH Through SSH)Demonstrates how to SSH through one SSH server to get to another SSH server. The scheme looks like this: Application => ServerSSH1 => ServerSSH2 The ConnectThroughSsh method is added in Chilkat version 9.5.0.55 to accomplish this task. Technically, it should be possible to chain any number of servers using the ConnectThroughSsh multiple times: Application => ServerSSH1 => ServerSSH2 ==> ServerSSH3 => ... => ServerSSHN
#include <C_CkSshW.h> void ChilkatSample(void) { HCkSshW ssh1; const wchar_t *hostname; const wchar_t *port; BOOL success; HCkSshW ssh2; int channelNum; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. ssh1 = CkSshW_Create(); // Hostname may be an IP address or domain name: hostname = L"192.168.1.108"; port = 22; // Connect directly to the 1st SSH server: success = CkSshW_Connect(ssh1,hostname,port); if (success != TRUE) { wprintf(L"%s\n",CkSshW_lastErrorText(ssh1)); CkSshW_Dispose(ssh1); return; } // Wait a max of 15 seconds when reading responses.. CkSshW_putIdleTimeoutMs(ssh1,15000); // Authenticate using login/password: success = CkSshW_AuthenticatePw(ssh1,L"myLogin",L"myPassword"); if (success != TRUE) { wprintf(L"%s\n",CkSshW_lastErrorText(ssh1)); CkSshW_Dispose(ssh1); return; } // Connect through the 1st SSH connection to reach a 2nd SSH server. // Note: Any number of SSH connections may be simultaneously tunneled through a single // existing SSH connection. ssh2 = CkSshW_Create(); success = CkSshW_ConnectThroughSsh(ssh2,ssh1,L"someremoteserver.com",22); if (success != TRUE) { wprintf(L"%s\n",CkSshW_lastErrorText(ssh2)); CkSshW_Dispose(ssh1); CkSshW_Dispose(ssh2); return; } CkSshW_putIdleTimeoutMs(ssh2,15000); // Authenticate with ssh2... success = CkSshW_AuthenticatePw(ssh2,L"myLogin2",L"myPassword2"); if (success != TRUE) { wprintf(L"%s\n",CkSshW_lastErrorText(ssh2)); CkSshW_Dispose(ssh1); CkSshW_Dispose(ssh2); return; } // The application may now is connected and authenticated with ssh2. // The application can do whatever it desires just as if it was directly // connected to ssh2. For example, the application might open // a session channel to send commands or start a remote shell.. channelNum = CkSshW_OpenSessionChannel(ssh2); if (channelNum < 0) { wprintf(L"%s\n",CkSshW_lastErrorText(ssh2)); CkSshW_Dispose(ssh1); CkSshW_Dispose(ssh2); return; } // ... // ... // ... // Close the connection with ssh2. (This closes the the tunnel through ssh1.) // The connection with ssh1 is still alive, and may be used for more connections. CkSshW_Disconnect(ssh2); // ... // ... // ... CkSshW_Disconnect(ssh1); CkSshW_Dispose(ssh1); CkSshW_Dispose(ssh2); } |
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