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(Unicode C) SCP Upload FileDemonstrates how to upload a file using the SCP protocol (Secure Copy Protocol over SSH).
#include <C_CkSshW.h> #include <C_CkScpW.h> void ChilkatSample(void) { HCkSshW ssh; const wchar_t *hostname; int port; BOOL success; HCkScpW scp; const wchar_t *remotePath; const wchar_t *localPath; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. ssh = CkSshW_Create(); // Connect to an SSH server: // Hostname may be an IP address or hostname: hostname = L"www.some-ssh-server.com"; port = 22; success = CkSshW_Connect(ssh,hostname,port); if (success != TRUE) { wprintf(L"%s\n",CkSshW_lastErrorText(ssh)); CkSshW_Dispose(ssh); return; } // Wait a max of 5 seconds when reading responses.. CkSshW_putIdleTimeoutMs(ssh,5000); // Authenticate using login/password: success = CkSshW_AuthenticatePw(ssh,L"myLogin",L"myPassword"); if (success != TRUE) { wprintf(L"%s\n",CkSshW_lastErrorText(ssh)); CkSshW_Dispose(ssh); return; } // Once the SSH object is connected and authenticated, we use it // as the underlying transport in our SCP object. scp = CkScpW_Create(); success = CkScpW_UseSsh(scp,ssh); if (success != TRUE) { wprintf(L"%s\n",CkScpW_lastErrorText(scp)); CkSshW_Dispose(ssh); CkScpW_Dispose(scp); return; } remotePath = L"test.txt"; localPath = L"/home/bob/test.txt"; success = CkScpW_UploadFile(scp,localPath,remotePath); if (success != TRUE) { wprintf(L"%s\n",CkScpW_lastErrorText(scp)); CkSshW_Dispose(ssh); CkScpW_Dispose(scp); return; } wprintf(L"SCP upload file success.\n"); // Disconnect CkSshW_Disconnect(ssh); CkSshW_Dispose(ssh); CkScpW_Dispose(scp); } |
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