Unicode C
Unicode C
MIME -- Convert Base64 to Binary
See more MIME Examples
Loads MIME containing a base64 body and converts it to binary. This changes the Content-Transfer-Encoding header to "binary", and the body is stored as raw unencoded bytes.The MIME file initially loaded in this example contains:
Content-Disposition: attachment; filename="starfish20.jpg" Content-Type: image/jpeg; name="starfish20.jpg" Content-Transfer-Encoding: base64 /9j/4AAQSkZJRgABAQEASABIAAD//gAmRmlsZSB3cml0dGVuIGJ5IEFkb2JlIFBob3Rvc2hvcD8g NC4w/9sAQwAQCwwODAoQDg0OEhEQExgoGhgWFhgxIyUdKDozPTw5Mzg3QEhcTkBEV0U3OFBtUVdf YmdoZz5NcXlwZHhcZWdj/9sAQwEREhIYFRgvGhovY0I4QmNjY2NjY2NjY2NjY2NjY2NjY2NjY2Nj Y2NjY2NjY2NjY2NjY2NjY2NjY2NjY2NjY2Nj/8IAEQgAFAAUAwERAAIRAQMRAf/EABcAAAMBAAAA AAAAAAAAAAAAAAIDBAX/xAAYAQADAQEAAAAAAAAAAAAAAAABAgMEAP/aAAwDAQACEAMQAAAB2kZY NNEijWKddfTmLgALWH//xAAbEAACAgMBAAAAAAAAAAAAAAABAgMRAAQSE//aAAgBAQABBQL0XqN+ pM2aqJGMiqFFCyg7z//EABwRAAICAgMAAAAAAAAAAAAAAAERAAIQIQMSUf/aAAgBAwEBPwHqU5aq Axx+y1tMQl4elj//xAAcEQEAAQUBAQAAAAAAAAAAAAABEQACEBIhA1H/2gAIAQIBAT8B3Bhqy7Zc enyiwmGgDhiOzj//xAAdEAABAwUBAAAAAAAAAAAAAAABAAIREBIhIkFR/9oACAEBAAY/ArZyn+Cg xtxWuJaoCnqDuin/xAAcEAABBAMBAAAAAAAAAAAAAAABABEhYRAxQVH/2gAIAQEAAT8hkEwPUUR9 DYfE4nxtRpIkBTsayuALIiuY/9oADAMBAAIAAwAAABDWPTsf/8QAGhEAAwADAQAAAAAAAAAAAAAA AAEREDFBIf/aAAgBAwEBPxC0DVPcWm+Ce4OesrkE6bjH/8QAGBEBAQEBAQAAAAAAAAAAAAAAAREA QRD/2gAIAQIBAT8QahMiOc8YgSrnTY3ELclHXn//xAAcEAEBAAIDAQEAAAAAAAAAAAABEQAhMUFx EFH/2gAIAQEAAT8Qn3igmSZSj+c4N4zapMy9IjFV98wncN2iuLFsCEbDGxQkI6RO/n//2Q==
After converting, the binary MIME looks like the following. (Note: Loading it into a text editor and saving it will corrupt the binary data by dropping bytes. Non-text binary data CANNOT be handled as if it were text without corruption.)
Chilkat Unicode C Downloads
#include <C_CkMimeW.h>
#include <C_CkByteData.h>
#include <C_CkFileAccessW.h>
void ChilkatSample(void)
{
BOOL success;
HCkMimeW mime;
const wchar_t *mimeStr;
HCkByteData mimeBytes;
HCkFileAccessW fac;
success = FALSE;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
mime = CkMimeW_Create();
success = CkMimeW_LoadMimeFile(mime,L"qa_data/mime/starfish20_base64.mim");
if (success != TRUE) {
wprintf(L"%s\n",CkMimeW_lastErrorText(mime));
CkMimeW_Dispose(mime);
return;
}
// Show the MIME. We can see the body is base64 encoded.
mimeStr = CkMimeW_getMime(mime);
wprintf(L"%s\n",mimeStr);
// Change the Content-Transfer-Encoding to "binary"
CkMimeW_SetHeaderField(mime,L"Content-Transfer-Encoding",L"binary");
// Note: Now that the MIME's body is binary (JPG image data),
// we CANNOT get the MIME as a string. We can only get it as bytes.
mimeBytes = CkByteData_Create();
success = CkMimeW_GetMimeBytes(mime,mimeBytes);
// We can save it to a file, and then examine it..
fac = CkFileAccessW_Create();
success = CkFileAccessW_WriteEntireFile(fac,L"qa_data/mime/starfish20_binary.mim",mimeBytes);
if (success != TRUE) {
wprintf(L"%s\n",CkFileAccessW_lastErrorText(fac));
}
else {
wprintf(L"Saved binary MIME.\n");
}
CkMimeW_Dispose(mime);
CkByteData_Dispose(mimeBytes);
CkFileAccessW_Dispose(fac);
}