Sample code for 30+ languages & platforms
Unicode C++

Modify Name of File Stored within Zip when Creating a .zip

See more Zip Examples

Demonstrates how to create a zip where the filename within the .zip is different than the filename that was added from the filesystem.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkZipW.h>
#include <CkZipEntryW.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  This example requires the Chilkat API to have been previously unlocked.
    //  See Global Unlock Sample for sample code.

    CkZipW zip;

    //  Intialize the zip object by calling NewZip.
    success = zip.NewZip(L"myZip.zip");

    //  Add a reference to a file on disk to the zip object.
    //  (When appending files to a zip, the files are not actually
    //  read into memory.  References to the file(s) are added.
    //  When WriteZip is called, the referenced files are streamed in
    //  and compressed to the .zip.)
    bool saveExtraPath = false;
    success = zip.AddFile(L"/temp/a/hamlet.xml",saveExtraPath);
    if (success == false) {
        wprintf(L"%s\n",zip.lastErrorText());
        return;
    }

    //  The zip object references a single file.
    //  Retrieve the entry object...
    CkZipEntryW entry;
    zip.EntryAt(0,entry);

    //  Set the entry's filename to anything you want:
    entry.put_FileName(L"somethingElse.xml");

    //  Note: Internally, the zip component retains the name of
    //  the file referenced.  The current setting of the zip entry's
    //  FileName property is stored in the .zip when writing.

    //  The zip written here will contain somethingElse.xml
    success = zip.WriteZipAndClose();
    if (success != true) {
        wprintf(L"%s\n",zip.lastErrorText());
    }
    else {
        wprintf(L"Zip created!\n");
    }
    }