Unicode C++
Unicode C++
Duplicate Python websockets
See more WebSocket Examples
Demonstrates how to duplicate the following Python client-side websocket snippet:
async with websockets.connect('ws://192.168.1.35/websocket') as websocket:
await websocket.send("http.controller_login:username=xxx&password=xxxxx")
response = await websocket.recv()
Chilkat Unicode C++ Downloads
#include <CkRestW.h>
#include <CkWebSocketW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// In Python, the following line of code does more than just connect:
//
// websockets.connect('ws://192.168.1.35/websocket')
//
// It is connecting to 192.168.1.35 without using TLS. If the URI starts with "wss://", then TLS should be used.
// But this URI begins with just "ws:/", so no TLS.
// Also, after connecting, a GET request is sent to the /websocket endpoint.
// In summary, the websockets.connect function is establishing the connection and it sends a GET request.
// First establish the connection.
// No TLS, use the default HTTP port 80.
CkRestW rest;
success = rest.Connect(L"192.168.1.35",80,false,false);
if (success != true) {
wprintf(L"%s\n",rest.lastErrorText());
return;
}
CkWebSocketW ws;
// Tell the WebSocket to use this connection.
success = ws.UseConnection(rest);
if (success != true) {
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// Add the standard WebSocket open handshake headers that will be needed.
// (This adds the required HTTP request headers to the rest object.)
ws.AddClientHeaders();
// Now send the GET request to /websockets.
const wchar_t *responseBody = rest.fullRequestNoBody(L"GET",L"/websockets");
if (rest.get_LastMethodSuccess() != true) {
wprintf(L"%s\n",rest.lastErrorText());
return;
}
// If successful, the HTTP response status code should be 101,
// and the response body will be empty. (If it failed, we'll have a look
// at the response body..)
int statusCode = rest.get_ResponseStatusCode();
wprintf(L"Response status code: %d\n",statusCode);
if (statusCode != 101) {
wprintf(L"%s\n",responseBody);
wprintf(L"-- Failed because of unexpected response status code.\n");
return;
}
// We have the expected 101 response, so let's now validate the
// contents of the response.
success = ws.ValidateServerHandshake();
if (success != true) {
wprintf(L"%s\n",ws.lastErrorText());
return;
}
wprintf(L"WebSocket connection successful.\n");
// The application may now begin sending and receiving frames on the WebSocket connection.
// The 1st frame sent by the Python snippet is:
//
// websocket.send("http.controller_login:username=xxx&password=xxxxx")
//
// Send the same using Chilkat, and get the response.
bool finalFrame = true;
success = ws.SendFrame(L"http.controller_login:username=xxx&password=xxxxx",finalFrame);
if (success != true) {
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// Read an incoming frame.
success = ws.ReadFrame();
if (success != true) {
wprintf(L"Failed to receive a frame\n");
wprintf(L"ReadFrame fail reason = %d\n",ws.get_ReadFrameFailReason());
wprintf(L"%s\n",ws.lastErrorText());
return;
}
// Show the string that was received.
const wchar_t *receivedStr = ws.getFrameData();
wprintf(L"Received: %s\n",receivedStr);
// Continue with whatever additional communications are desired...
// ....
//
}