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(Unicode C++) Duplicate Python websocketsSee more WebSocket ExamplesDemonstrates how to duplicate the following Python client-side websocket snippet: async with websockets.connect('ws://192.168.1.35/websocket') as websocket: await websocket.send("http.controller_login:username=xxx&password=xxxxx") response = await websocket.recv()
#include <CkRestW.h> #include <CkWebSocketW.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // In Python, the following line of code does more than just connect: // // websockets.connect('ws://192.168.1.35/websocket') // // It is connecting to 192.168.1.35 without using TLS. If the URI starts with "wss://", then TLS should be used. // But this URI begins with just "ws:/", so no TLS. // Also, after connecting, a GET request is sent to the /websocket endpoint. // In summary, the websockets.connect function is establishing the connection and it sends a GET request. // First establish the connection. // No TLS, use the default HTTP port 80. CkRestW rest; bool success = rest.Connect(L"192.168.1.35",80,false,false); if (success != true) { wprintf(L"%s\n",rest.lastErrorText()); return; } CkWebSocketW ws; // Tell the WebSocket to use this connection. success = ws.UseConnection(rest); if (success != true) { wprintf(L"%s\n",ws.lastErrorText()); return; } // Add the standard WebSocket open handshake headers that will be needed. // (This adds the required HTTP request headers to the rest object.) ws.AddClientHeaders(); // Now send the GET request to /websockets. const wchar_t *responseBody = rest.fullRequestNoBody(L"GET",L"/websockets"); if (rest.get_LastMethodSuccess() != true) { wprintf(L"%s\n",rest.lastErrorText()); return; } // If successful, the HTTP response status code should be 101, // and the response body will be empty. (If it failed, we'll have a look // at the response body..) int statusCode = rest.get_ResponseStatusCode(); wprintf(L"Response status code: %d\n",statusCode); if (statusCode != 101) { wprintf(L"%s\n",responseBody); wprintf(L"-- Failed because of unexpected response status code.\n"); return; } // We have the expected 101 response, so let's now validate the // contents of the response. success = ws.ValidateServerHandshake(); if (success != true) { wprintf(L"%s\n",ws.lastErrorText()); return; } wprintf(L"WebSocket connection successful.\n"); // The application may now begin sending and receiving frames on the WebSocket connection. // The 1st frame sent by the Python snippet is: // // websocket.send("http.controller_login:username=xxx&password=xxxxx") // // Send the same using Chilkat, and get the response. bool finalFrame = true; success = ws.SendFrame(L"http.controller_login:username=xxx&password=xxxxx",finalFrame); if (success != true) { wprintf(L"%s\n",ws.lastErrorText()); return; } // Read an incoming frame. success = ws.ReadFrame(); if (success != true) { wprintf(L"Failed to receive a frame\n"); wprintf(L"ReadFrame fail reason = %d\n",ws.get_ReadFrameFailReason()); wprintf(L"%s\n",ws.lastErrorText()); return; } // Show the string that was received. const wchar_t *receivedStr = ws.getFrameData(); wprintf(L"Received: %s\n",receivedStr); // Continue with whatever additional communications are desired... // .... // } |
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