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(Unicode C++) Trello OAuth1 AuthorizationDemonstrates OAuth1 authentication for Trello.
#include <CkHttpW.h> #include <CkHttpRequestW.h> #include <CkHttpResponseW.h> #include <CkHashtableW.h> #include <CkStringBuilderW.h> #include <CkSocketW.h> #include <CkTaskW.h> #include <CkJsonObjectW.h> #include <CkFileAccessW.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. const wchar_t *consumerKey = L"TRELLO_CONSUMER_KEY"; const wchar_t *consumerSecret = L"TRELLO_CONSUMER_SECRET"; const wchar_t *requestTokenUrl = L"https://trello.com/1/OAuthGetRequestToken"; const wchar_t *authorizeUrl = L"https://trello.com/1/OAuthAuthorizeToken"; const wchar_t *accessTokenUrl = L"https://trello.com/1/OAuthGetAccessToken"; // The port number is picked at random. It's some unused port that won't likely conflict with anything else.. const wchar_t *callbackUrl = L"http://localhost:3017/"; int callbackLocalPort = 3017; // The 1st step in 3-legged OAuth1.0a is to send a POST to the request token URL to obtain an OAuth Request Token CkHttpW http; bool success; http.put_OAuth1(true); http.put_OAuthConsumerKey(consumerKey); http.put_OAuthConsumerSecret(consumerSecret); http.put_OAuthCallback(callbackUrl); CkHttpRequestW req; CkHttpResponseW *resp = http.PostUrlEncoded(requestTokenUrl,req); if (http.get_LastMethodSuccess() != true) { wprintf(L"%s\n",http.lastErrorText()); return; } // If successful, the resp.BodyStr contains something like this: // oauth_token=c173ff088a09a67389a42b1ee22366a4&oauth_token_secret=717e6015c6749fe050a923516e739dbb&oauth_callback_confirmed=true wprintf(L"%s\n",resp->bodyStr()); CkHashtableW hashTab; hashTab.AddQueryParams(resp->bodyStr()); const wchar_t *requestToken = hashTab.lookupStr(L"oauth_token"); const wchar_t *requestTokenSecret = hashTab.lookupStr(L"oauth_token_secret"); http.put_OAuthTokenSecret(requestTokenSecret); delete resp; wprintf(L"oauth_token = %s\n",requestToken); wprintf(L"oauth_token_secret = %s\n",requestTokenSecret); // --------------------------------------------------------------------------- // The next step is to form a URL to send to the authorizeUrl // This is an HTTP GET that we load into a popup browser. CkStringBuilderW sbUrlForBrowser; sbUrlForBrowser.Append(authorizeUrl); sbUrlForBrowser.Append(L"?oauth_token="); sbUrlForBrowser.Append(requestToken); sbUrlForBrowser.Append(L"&scope=read,write,account"); const wchar_t *url = sbUrlForBrowser.getAsString(); wprintf(L"url = %s\n",url); // When the urlForBrowser is loaded into a browser, the response from Trello will redirect back to localhost:3017 // We'll need to start a socket that is listening on port 3017 for the callback from the browser. CkSocketW listenSock; int backLog = 5; success = listenSock.BindAndListen(callbackLocalPort,backLog); if (success != true) { wprintf(L"%s\n",listenSock.lastErrorText()); return; } // Wait for the browser's connection in a background thread. // (We'll send load the URL into the browser following this..) // Wait a max of 60 seconds before giving up. int maxWaitMs = 60000; CkTaskW *task = listenSock.AcceptNextConnectionAsync(maxWaitMs); task->Run(); // At this point, your application should load the URL in a browser. // For example, // in C#: System.Diagnostics.Process.Start(url); // in Java: Desktop.getDesktop().browse(new URI(urlForBrowser)); // in VBScript: Set wsh=WScript.CreateObject("WScript.Shell") // wsh.Run urlForBrowser // in Xojo: ShowURL(url) (see http://docs.xojo.com/index.php/ShowURL) // in Dataflex: Runprogram Background "c:\Program Files\Internet Explorer\iexplore.exe" sUrl // The Trello account owner would interactively accept or deny the authorization request. // Add the code to load the url in a web browser here... // Add the code to load the url in a web browser here... // Add the code to load the url in a web browser here... // System.Diagnostics.Process.Start(urlForBrowser); // Wait for the listenSock's task to complete. success = task->Wait(maxWaitMs); if (!success || (task->get_StatusInt() != 7) || (task->get_TaskSuccess() != true)) { if (!success) { // The task.LastErrorText applies to the Wait method call. wprintf(L"%s\n",task->lastErrorText()); } else { // The ResultErrorText applies to the underlying task method call (i.e. the AcceptNextConnection) wprintf(L"%s\n",task->status()); wprintf(L"%s\n",task->resultErrorText()); } delete task; return; } // If we get to this point, the connection from the browser arrived and was accepted. // We no longer need the listen socket... // Stop listening on port 3017. listenSock.Close(10); // First get the connected socket. CkSocketW sock; sock.LoadTaskResult(*task); delete task; // Read the start line of the request.. const wchar_t *startLine = sock.receiveUntilMatch(L"\r\n"); if (sock.get_LastMethodSuccess() != true) { wprintf(L"%s\n",sock.lastErrorText()); return; } // Read the request header. const wchar_t *requestHeader = sock.receiveUntilMatch(L"\r\n\r\n"); if (sock.get_LastMethodSuccess() != true) { wprintf(L"%s\n",sock.lastErrorText()); return; } // The browser SHOULD be sending us a GET request, and therefore there is no body to the request. // Once the request header is received, we have all of it. // We can now send our HTTP response. CkStringBuilderW sbResponseHtml; sbResponseHtml.Append(L"<html><body><p>Chilkat thanks you!</b></body</html>"); CkStringBuilderW sbResponse; sbResponse.Append(L"HTTP/1.1 200 OK\r\n"); sbResponse.Append(L"Content-Length: "); sbResponse.AppendInt(sbResponseHtml.get_Length()); sbResponse.Append(L"\r\n"); sbResponse.Append(L"Content-Type: text/html\r\n"); sbResponse.Append(L"\r\n"); sbResponse.AppendSb(sbResponseHtml); sock.SendString(sbResponse.getAsString()); sock.Close(50); // The information we need is in the startLine. // For example, the startLine will look something like this: // GET /?oauth_token=c173ff088a09a67389b42b1ee32366a4&oauth_verifier=c65bc8eed882e04bb94023bb12c0dbef HTTP/1.1 CkStringBuilderW sbStartLine; sbStartLine.Append(startLine); int numReplacements = sbStartLine.Replace(L"GET /?",L""); numReplacements = sbStartLine.Replace(L" HTTP/1.1",L""); sbStartLine.Trim(); // oauth_token=c173ff088a09a67389b42b1ee32366a4&oauth_verifier=c65bc8eed882e04bb94023bb12c0dbef wprintf(L"startline: %s\n",sbStartLine.getAsString()); hashTab.Clear(); hashTab.AddQueryParams(sbStartLine.getAsString()); requestToken = hashTab.lookupStr(L"oauth_token"); const wchar_t *authVerifier = hashTab.lookupStr(L"oauth_verifier"); // ------------------------------------------------------------------------------ // Finally , we must exchange the OAuth Request Token for an OAuth Access Token. http.put_OAuthToken(requestToken); http.put_OAuthVerifier(authVerifier); resp = http.PostUrlEncoded(accessTokenUrl,req); if (http.get_LastMethodSuccess() != true) { wprintf(L"%s\n",http.lastErrorText()); return; } // Make sure a successful response was received. if (resp->get_StatusCode() != 200) { wprintf(L"%s\n",resp->statusLine()); wprintf(L"%s\n",resp->header()); wprintf(L"%s\n",resp->bodyStr()); return; } // If successful, the resp.BodyStr contains something like this: // oauth_token=4618e19f5101b7199f75aA9e678d1585576ad84fb89fa40c85c4da13589010d5&oauth_token_secret=64a997b26ea1f47105eca36ce1a5d22e wprintf(L"response BodyStr = %s\n",resp->bodyStr()); hashTab.Clear(); hashTab.AddQueryParams(resp->bodyStr()); const wchar_t *accessToken = hashTab.lookupStr(L"oauth_token"); const wchar_t *accessTokenSecret = hashTab.lookupStr(L"oauth_token_secret"); delete resp; // The access token + secret is what should be saved and used for // subsequent REST API calls. wprintf(L"Access Token = %s\n",accessToken); wprintf(L"Access Token Secret = %s\n",accessTokenSecret); // Save the access token for subsequent REST API calls. CkJsonObjectW json; json.AppendString(L"oauth_token",accessToken); json.AppendString(L"oauth_token_secret",accessTokenSecret); CkFileAccessW fac; fac.WriteEntireTextFile(L"qa_data/tokens/trello.json",json.emit(),L"utf-8",false); wprintf(L"Success.\n"); } |
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