Unicode C++
Unicode C++
TCP or TLS over Multiple Hop SSH to Remote Server
See more Socket/SSL/TLS Examples
Demonstrates how to use the Chilkat Socket API to connect to a remote server (using TCP or TLS) tunneled through mulitple-hop SSH. The scheme looks like this:Application => ServerSSH1 => ServerSSH2 => DestinationServer
The ConnectThroughSsh and UseSsh methods are added in Chilkat version 9.5.0.55 to accomplish this task.
Chilkat Unicode C++ Downloads
#include <CkSshW.h>
#include <CkSocketW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSshW ssh1;
// Connect directly to the 1st SSH server.
success = ssh1.Connect(L"serverssh1.com",22);
if (success != true) {
wprintf(L"%s\n",ssh1.lastErrorText());
return;
}
// Authenticate using login/password:
success = ssh1.AuthenticatePw(L"ssh1Login",L"ssh1Password");
if (success != true) {
wprintf(L"%s\n",ssh1.lastErrorText());
return;
}
// Connect through the 1st SSH connection to reach a 2nd SSH server.
// Note: Any number of SSH connections may be simultaneously tunneled through a single
// existing SSH connection.
CkSshW ssh2;
success = ssh2.ConnectThroughSsh(ssh1,L"serverssh2.com",22);
if (success != true) {
wprintf(L"%s\n",ssh2.lastErrorText());
return;
}
// Authenticate with ssh2...
success = ssh2.AuthenticatePw(L"ssh2Login",L"ssh2Password");
if (success != true) {
wprintf(L"%s\n",ssh2.lastErrorText());
return;
}
CkSocketW socket;
// Tell the socket object to connect to our destination server though the ssh2 tunnel (which itself is routed through ssh1).
// The connection looks like this: ApplicationSocket(TLS) => ServerSSH1 => ServerSSH2 => DestinationServer
success = socket.UseSsh(ssh2);
if (success != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
// Connect using TLS to www.chilkatsoft.com
// We could also tunnel a bare TCP connection by specifying port 80 with useTls = false.
bool useTls = true;
int maxWaitMillisec = 20000;
success = socket.Connect(L"www.chilkatsoft.com",443,useTls,maxWaitMillisec);
if (success != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
// Once the multiple hop SSH tunneled connection is setup, the socket programming
// is identical to the normal case where we have a direct connection.
// Tell the socket object that all text is to be sent in the utf-8 encoding,
// and the text received is assumed to be utf-8.
socket.put_StringCharset(L"utf-8");
// Send an HTTP HEAD request:
success = socket.SendString(L"HEAD / HTTP/1.1\r\nHost: www.chilkatsoft.com\r\n\r\n");
if (success != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
// Wait a maximum of 4 seconds while no data is forthcoming:
socket.put_MaxReadIdleMs(4000);
// Get the 1st response line, which should be "HTTP/1.1 200 OK"
const wchar_t *responseStatusLine = socket.receiveToCRLF();
if (socket.get_LastMethodSuccess() != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
wprintf(L"StatusLine: %s\n",responseStatusLine);
// Now get the 1st line of the response header:
const wchar_t *responseHeaderLine = socket.receiveToCRLF();
if (socket.get_LastMethodSuccess() != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
wprintf(L"HeaderLine: %s\n",responseHeaderLine);
// Now read the remainder of the response header by reading until a double CRLF is seen:
const wchar_t *remainderOfHeader = socket.receiveUntilMatch(L"\r\n\r\n");
if (socket.get_LastMethodSuccess() != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
wprintf(L"Remainder: %s\n",remainderOfHeader);
// Close the connection with the server. This closes the tunnel through ssh2.
// Wait a max of 20 seconds (20000 millsec)
success = socket.Close(20000);
// Close the connection with ssh2. (This closes the the tunnel through ssh1.)
// The connection with ssh1 is still alive, and may be used for more connections.
ssh2.Disconnect();
ssh1.Disconnect();
}