Unicode C++
Unicode C++
TCP Socket Connect through HTTP Proxy
See more Socket/SSL/TLS Examples
Demonstrates how to connect through an HTTP proxy server.Chilkat Unicode C++ Downloads
#include <CkSocketW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSocketW socket;
// To connect through an HTTP proxy, set the HttpProxyHostname
// and HttpProxyPort properties to the hostname (or IP address)
// and port of the HTTP proxy. Typical port numbers used by
// HTTP proxy servers are 3128 and 8080.
socket.put_HttpProxyHostname(L"www.my-http-proxy.com");
socket.put_HttpProxyPort(3128);
// Important: Your HTTP proxy server must allow non-HTTP
// traffic to pass. Otherwise this does not work.
// Connect (via the HTTP proxy) to port 5555 of 192.168.1.108.
// hostname may be a domain name or IP address.
const wchar_t *hostname = L"192.168.1.108";
bool ssl = false;
int maxWaitMillisec = 20000;
success = socket.Connect(hostname,5555,ssl,maxWaitMillisec);
if (success != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
// Set maximum timeouts for reading an writing (in millisec)
socket.put_MaxReadIdleMs(10000);
socket.put_MaxSendIdleMs(10000);
// The ficticious server (in this example) is going to send a "Hello World!"
// message. Read it:
const wchar_t *receivedMsg = socket.receiveString();
if (socket.get_LastMethodSuccess() != true) {
wprintf(L"%s\n",socket.lastErrorText());
return;
}
// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
success = socket.Close(20000);
wprintf(L"%s\n",receivedMsg);
}