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Unicode C++

Send Email with a vCard

Demonstrates how to create a simple email, attach a vcard, and send it.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkMailManW.h>
#include <CkEmailW.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  This example requires the Chilkat API to have been previously unlocked.
    //  See Global Unlock Sample for sample code.

    //  The mailman object is used for sending and receiving email.
    CkMailManW mailman;

    //  Set the SMTP server.
    mailman.put_SmtpHost(L"smtp.chilkatsoft.com");

    //  Set the SMTP login/password (if required)
    mailman.put_SmtpUsername(L"myUsername");
    mailman.put_SmtpPassword(L"myPassword");

    //  Create a new email object
    CkEmailW email;

    email.put_Subject(L"This is a vcard test");
    email.put_Body(L"This is a vcard test");
    email.put_From(L"Chilkat Admin <admin@chilkatsoft.com>");
    success = email.AddTo(L"Chilkat Support",L"support@chilkatsoft.com");
    //  To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.

    //  A vCard is an email attachment having a Content-Type = "text/x-vcard".
    //  Call AddStringAttachment to add a vcard from an in-memory string.
    //  The filename should have a ".vcf" file extension.  Chilkat will automatically
    //  recognize it and set the content-type to "text/x-vcard";

    //  Your application is responsible for providing the vcard formatted string.  For example:
    //  See http://en.wikipedia.org/wiki/VCard
    //  
    //  begin:vcard
    //  fn:Matt Smith
    //  n:Smith;Matt
    //  org:Chilkat Software, Inc.
    //  tel;work:630-784-9670
    //  url:http://www.chilkatsoft.com
    //  version:2.1
    //  end:vcard

    const wchar_t *vcard = L"begin:vcard ...";
    success = email.AddStringAttachment(L"admin.vcf",vcard);
    if (success != true) {
        wprintf(L"%s\n",email.lastErrorText());
        return;
    }

    //  Call SendEmail to connect to the SMTP server and send.
    //  The connection (i.e. session) to the SMTP server remains
    //  open so that subsequent SendEmail calls may use the
    //  same connection.  
    success = mailman.SendEmail(email);
    if (success != true) {
        wprintf(L"%s\n",mailman.lastErrorText());
        return;
    }

    //  Some SMTP servers do not actually send the email until 
    //  the connection is closed.  In these cases, it is necessary to
    //  call CloseSmtpConnection for the mail to be  sent.  
    //  Most SMTP servers send the email immediately, and it is 
    //  not required to close the connection.  We'll close it here
    //  for the example:
    success = mailman.CloseSmtpConnection();
    if (success != true) {
        wprintf(L"Connection to SMTP server not closed cleanly.\n");
    }

    wprintf(L"Mail with vCard Sent!\n");
    }