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Unicode C++

SMTP using HTTP Proxy

Demonstrates how to communicate with an SMTP server via an HTTP proxy.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkMailManW.h>
#include <CkEmailW.h>

void ChilkatSample(void)
    {
    bool success = false;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    // The mailman object is used for sending and receiving email.
    CkMailManW mailman;

    // To connect through an HTTP proxy, set the HttpProxyHostname
    // and HttpProxyPort properties to the hostname (or IP address)
    // and port of the HTTP proxy.  Typical port numbers used by
    // HTTP proxy servers are 3128 and 8080.
    mailman.put_HttpProxyHostname(L"www.my-http-proxy.com");
    mailman.put_HttpProxyPort(3128);

    // Important:  Your HTTP proxy server must allow non-HTTP
    // traffic to pass.  Otherwise this does not work.

    // Set the SMTP server.
    mailman.put_SmtpHost(L"smtp.chilkatsoft.com");

    // Set the SMTP login/password (if required)
    mailman.put_SmtpUsername(L"myUsername");
    mailman.put_SmtpPassword(L"myPassword");

    // Create a new email object
    CkEmailW email;

    email.put_Subject(L"This is a test");
    email.put_Body(L"This is a test");
    email.put_From(L"Chilkat Support <support@chilkatsoft.com>");
    success = email.AddTo(L"Chilkat Admin",L"admin@chilkatsoft.com");

    // Call SendEmail to connect to the SMTP server via the HTTP proxy and send.
    // The connection (i.e. session) to the SMTP server remains
    // open so that subsequent SendEmail calls may use the
    // same connection.  
    success = mailman.SendEmail(email);
    if (success != true) {
        wprintf(L"%s\n",mailman.lastErrorText());
        return;
    }

    // Some SMTP servers do not actually send the email until 
    // the connection is closed.  In these cases, it is necessary to
    // call CloseSmtpConnection for the mail to be  sent.  
    // Most SMTP servers send the email immediately, and it is 
    // not required to close the connection.  We'll close it here
    // for the example:
    success = mailman.CloseSmtpConnection();
    if (success != true) {
        wprintf(L"Connection to SMTP server not closed cleanly.\n");
    }

    wprintf(L"Mail Sent!\n");
    }