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(Unicode C++) SFTP Write Text FileDemonstrates how to create a new text file on the remote SSH server, append text by calling WriteFileText one or more times, and then close the file.
#include <CkSFtpW.h> void ChilkatSample(void) { // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSFtpW sftp; // Set some timeouts, in milliseconds: sftp.put_ConnectTimeoutMs(5000); sftp.put_IdleTimeoutMs(15000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. const wchar_t *hostname = L"sftp.example.com"; int port = 22; bool success = sftp.Connect(hostname,port); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw(L"myLogin",L"myPassword"); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Open a file on the server for writing. // "createTruncate" means that a new file is created; if the file already exists, it is opened and truncated. const wchar_t *handle = sftp.openFile(L"myTest.txt",L"writeOnly",L"createTruncate"); if (sftp.get_LastMethodSuccess() != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Write some text to the file: success = sftp.WriteFileText(handle,L"ansi",L"abcdefghijklmnopqrstuvwxyz"); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } success = sftp.WriteFileText(handle,L"ansi",L"1234567890"); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } success = sftp.WriteFileText(handle,L"ansi",L"ABCDEFGHIJKLMNOPQRSTUVWXYZ"); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Close the file. success = sftp.CloseHandle(handle); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } wprintf(L"Success.\n"); } |
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