Unicode C++
Unicode C++
SFTP Upload Large File in Parts
See more SFTP Examples
Demonstrates how to split a large file into N parts and then upload each part separately. This technique can be used to potentially avoid limits a SFTP server might impose on upload file size.Chilkat Unicode C++ Downloads
#include <CkSFtpW.h>
#include <CkFileAccessW.h>
#include <CkBinDataW.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSFtpW sftp;
// Set some timeouts, in milliseconds:
sftp.put_ConnectTimeoutMs(5000);
sftp.put_IdleTimeoutMs(10000);
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
const wchar_t *hostname = L"sftp.example.com";
int port = 22;
success = sftp.Connect(hostname,port);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
success = sftp.AuthenticatePw(L"myLogin",L"myPassword");
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Open a remote file for writing on the SSH server.
// If the file already exists, it is overwritten.
// (Specify "createNew" instead of "createTruncate" to
// prevent overwriting existing files.)
const wchar_t *handle = sftp.openFile(L"big.zip",L"writeOnly",L"createTruncate");
if (sftp.get_LastMethodSuccess() != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// We're going to upload the local file "qa_data/zips/big.zip" (a relative local path from our current working directory)
// to the SFTP server.
const wchar_t *localFilePath = L"qa_data/zips/big.zip";
// Rather than uploading in one shot, we'll read the local file in chunks
// and upload a chunk at a time.
CkFileAccessW fac;
success = fac.OpenForRead(localFilePath);
if (success == false) {
sftp.CloseHandle(handle);
wprintf(L"%s\n",fac.lastErrorText());
return;
}
// If we were to split the local file into 128K chunks, how many chunks (blocks) would
// we have, including the last partial block?
int blockSize = 131072;
int numBlocks = fac.GetNumBlocks(blockSize);
wprintf(L"Number of blocks = %d\n",numBlocks);
CkBinDataW bd;
int i = 0;
while (i < numBlocks) {
// Read the Nth block, which gets appended to the bd. (which means
// we must clear the contents of bd before the next iteration)
success = fac.ReadBlockBd(i,blockSize,bd);
if (success == false) {
sftp.CloseHandle(handle);
wprintf(L"%s\n",fac.lastErrorText());
return;
}
// Upload this block to the open remote file.
success = sftp.WriteFileBd(handle,bd);
if (success == false) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Clear the contents for the next iteration.
bd.Clear();
i = i + 1;
}
// Close the local file.
fac.FileClose();
// -----------------------------------------------------------------------------
// This is important. You must close the handle on the server.
// Otherwise open handles will accumulate on the server until eventually a limit
// is reached and the server will fail on a call to OpenFile.
// -----------------------------------------------------------------------------
// Close the remote file handle on the server.
success = sftp.CloseHandle(handle);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
wprintf(L"Success.\n");
}