Unicode C++
Unicode C++
SFTP Simplified Upload
See more SFTP Examples
Demonstrates how to upload a file to an SSH server in the simplest way -- by calling UploadFileByName and passing remote and local filepaths.Chilkat Unicode C++ Downloads
#include <CkSFtpW.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSFtpW sftp;
// Set some timeouts, in milliseconds:
sftp.put_ConnectTimeoutMs(15000);
sftp.put_IdleTimeoutMs(15000);
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
const wchar_t *hostname = L"sftp.example.com";
int port = 22;
success = sftp.Connect(hostname,port);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
success = sftp.AuthenticatePw(L"myLogin",L"myPassword");
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Upload from the local file to the SSH server.
// Important -- the remote filepath is the 1st argument,
// the local filepath is the 2nd argument;
const wchar_t *remoteFilePath = L"hamlet.xml";
const wchar_t *localFilePath = L"c:/temp/hamlet.xml";
success = sftp.UploadFileByName(remoteFilePath,localFilePath);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
wprintf(L"Success.\n");
}