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Unicode C++

SFTP Read Directory Listing

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Demonstrates how to download a directory listing and iterate over the files.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSFtpW.h>
#include <CkSFtpDirW.h>
#include <CkSFtpFileW.h>

void ChilkatSample(void)
    {
    bool success = false;

    // This requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    // Important: It is helpful to send the contents of the
    // sftp.LastErrorText property when requesting support.

    CkSFtpW sftp;

    // Set some timeouts, in milliseconds:
    sftp.put_ConnectTimeoutMs(5000);
    sftp.put_IdleTimeoutMs(10000);

    // Connect to the SSH server.  
    // The standard SSH port = 22
    // The hostname may be a hostname or IP address.
    const wchar_t *hostname = L"www.my-sftp-server.com";
    int port = 22;
    success = sftp.Connect(hostname,port);
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    // Authenticate with the SSH server.  Chilkat SFTP supports
    // both password-based authenication as well as public-key
    // authentication.  This example uses password authenication.
    success = sftp.AuthenticatePw(L"myLogin",L"myPassword");
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    // After authenticating, the SFTP subsystem must be initialized:
    success = sftp.InitializeSftp();
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    // Open a directory on the server...
    // Paths starting with a slash are "absolute", and are relative 
    // to the root of the file system. Names starting with any other 
    // character are relative to the user's default directory (home directory).
    // A path component of ".." refers to the parent directory, 
    // and "." refers to the current directory. 
    const wchar_t *handle = sftp.openDir(L".");
    if (sftp.get_LastMethodSuccess() == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    // Download the directory listing:

    CkSFtpDirW dirListing;
    success = sftp.ReadDirListing(handle,dirListing);
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    // Close the handle for the directory listing.
    success = sftp.CloseHandle(handle);
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    // Iterate over the files.
    CkSFtpFileW fileObj;
    int i = 0;
    int n = dirListing.get_NumFilesAndDirs();
    while (i < n) {

        success = dirListing.FileAt(i,fileObj);
        if (success == false) {
            wprintf(L"%s\n",dirListing.lastErrorText());
            return;
        }

        wprintf(L"%s\n",fileObj.filename());
        wprintf(L"%s\n",fileObj.fileType());
        wprintf(L"Size in bytes: %d\n",fileObj.get_Size32());
        wprintf(L"----\n");

        i = i + 1;
    }

    wprintf(L"Success.\n");
    }