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(Unicode C++) SFTP Read Directory ListingSee more SFTP ExamplesDemonstrates how to download a directory listing and iterate over the files.
#include <CkSFtpW.h> #include <CkSFtpDirW.h> #include <CkSFtpFileW.h> void ChilkatSample(void) { // This requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // Important: It is helpful to send the contents of the // sftp.LastErrorText property when requesting support. CkSFtpW sftp; // Set some timeouts, in milliseconds: sftp.put_ConnectTimeoutMs(5000); sftp.put_IdleTimeoutMs(10000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. const wchar_t *hostname = L"www.my-sftp-server.com"; int port = 22; bool success = sftp.Connect(hostname,port); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw(L"myLogin",L"myPassword"); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Open a directory on the server... // Paths starting with a slash are "absolute", and are relative // to the root of the file system. Names starting with any other // character are relative to the user's default directory (home directory). // A path component of ".." refers to the parent directory, // and "." refers to the current directory. const wchar_t *handle = sftp.openDir(L"."); if (sftp.get_LastMethodSuccess() != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Download the directory listing: CkSFtpDirW *dirListing = sftp.ReadDir(handle); if (sftp.get_LastMethodSuccess() != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Close the handle for the directory listing. success = sftp.CloseHandle(handle); if (success != true) { wprintf(L"%s\n",sftp.lastErrorText()); return; } // Iterate over the files. int i = 0; int n = dirListing->get_NumFilesAndDirs(); while (i < n) { CkSFtpFileW *fileObj = dirListing->GetFileObject(i); wprintf(L"%s\n",fileObj->filename()); wprintf(L"%s\n",fileObj->fileType()); wprintf(L"Size in bytes: %d\n",fileObj->get_Size32()); wprintf(L"----\n"); delete fileObj; i = i + 1; } delete dirListing; wprintf(L"Success.\n"); } |
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