Unicode C++
Unicode C++
Multiple Hop SSH to SFTP
See more SFTP Examples
Demonstrates how to SFTP through an intermediate SSH server (multiple hop). The scheme looks like this:Application => ServerSSH1 => ServerSFtp
The ConnectThroughSsh method is added in Chilkat version 9.5.0.55 to accomplish this task.
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#include <CkSshW.h>
#include <CkSFtpW.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSshW ssh1;
// Hostname may be an IP address or domain name:
const wchar_t *hostname = L"192.168.1.111";
const wchar_t *port = 22;
// Connect directly to the 1st SSH server:
success = ssh1.Connect(hostname,port);
if (success != true) {
wprintf(L"%s\n",ssh1.lastErrorText());
return;
}
// Authenticate using login/password:
success = ssh1.AuthenticatePw(L"myLogin",L"myPassword");
if (success != true) {
wprintf(L"%s\n",ssh1.lastErrorText());
return;
}
// Connect through the 1st SSH connection to reach a 2nd SSH server (for SFTP)
// Note: Any number of connections may be simultaneously tunneled through a single
// existing SSH connection.
CkSFtpW sftp;
// Connect to some SSH/SFTP server through ssh1.
success = sftp.ConnectThroughSsh(ssh1,L"sftp.someremoteserver.com",22);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Authenticate with the SFTP server.
success = sftp.AuthenticatePw(L"myLogin",L"myPassword");
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Upload from the local file to the SSH server.
// Important -- the remote filepath is the 1st argument,
// the local filepath is the 2nd argument;
const wchar_t *remoteFilePath = L"hamlet.xml";
const wchar_t *localFilePath = L"c:/temp/hamlet.xml";
success = sftp.UploadFileByName(remoteFilePath,localFilePath);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
wprintf(L"Success.\n");
// Close the connection with the SFTP server.(This closes the the tunnel through ssh1.)
// The connection with ssh1 is still alive, and may be used for more connections.
sftp.Disconnect();
// ...
// ...
// ...
ssh1.Disconnect();
}