Unicode C++
Unicode C++
SFTP Simplified Download
See more SFTP Examples
Demonstrates how to SFTP download a file by passing a remote filepath to DownloadFileByName.Chilkat Unicode C++ Downloads
#include <CkSFtpW.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSFtpW sftp;
// Set some timeouts, in milliseconds:
sftp.put_ConnectTimeoutMs(15000);
sftp.put_IdleTimeoutMs(15000);
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
const wchar_t *hostname = L"sftp.example.com";
int port = 22;
success = sftp.Connect(hostname,port);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
success = sftp.AuthenticatePw(L"myLogin",L"myPassword");
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Download the file:
const wchar_t *remoteFilePath = 0;
const wchar_t *localFilePath = 0;
localFilePath = L"c:/temp/hamlet.xml";
// Note: The remote filepath may be an absolute filepath,
// a relative filepath, or simply a filename.
// Relative filepaths are always relative to the home directory
// of the SFTP/SSH user account. There is no such thing
// as "current remote directory" in the SFTP protocol.
// A filename with no path implies that the file is located
// in the SFTP user account's home directory.
remoteFilePath = L"subdir1/subdir2/hamlet.xml";
success = sftp.DownloadFileByName(remoteFilePath,localFilePath);
if (success != true) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
wprintf(L"Success.\n");
}