Unicode C++
Unicode C++
SOCKS4, SOCKS5 Proxy for POP3
Demonstrates how to communicate with a POP3 server through a SOCKS4 or SOCKS5 proxy.Chilkat Unicode C++ Downloads
#include <CkMailManW.h>
#include <CkEmailBundleW.h>
#include <CkEmailW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// The mailman object is used for receiving (POP3)
// and sending (SMTP) email.
CkMailManW mailman;
// To use a SOCKS4 or SOCKS5 proxy, simply set the following
// properties prior to making any calls that communicate with
// a POP3 server:
// The SOCKS hostname may be a domain name or
// IP address:
mailman.put_SocksHostname(L"www.mysocksproxyserver.com");
mailman.put_SocksPort(1080);
mailman.put_SocksUsername(L"myProxyLogin");
mailman.put_SocksPassword(L"myProxyPassword");
// Set the SOCKS version to 4 or 5 based on the version
// of the SOCKS proxy server:
mailman.put_SocksVersion(5);
// Note: SOCKS4 servers only support usernames without passwords.
// SOCKS5 servers support full login/password authentication.
// Set the POP3 server's hostname
mailman.put_MailHost(L"pop.example.com");
// Set the POP3 login/password.
mailman.put_PopUsername(L"myLogin");
mailman.put_PopPassword(L"myPassword");
// Copy the all email from the user's POP3 mailbox
// into a bundle object. The email remains on the server.
CkEmailBundleW bundle;
bool keepOnServer = true;
bool headersOnly = false;
// Irrelevent because we are NOT downloading headers-only
int numBodyLines = 0;
success = mailman.FetchAll(keepOnServer,headersOnly,numBodyLines,bundle);
if (success == false) {
wprintf(L"%s\n",mailman.lastErrorText());
return;
}
CkEmailW email;
int i = 0;
while (i < bundle.get_MessageCount()) {
bundle.EmailAt(i,email);
wprintf(L"From: %s\n",email.ck_from());
wprintf(L"Subject: %s\n",email.subject());
i = i + 1;
}
mailman.Pop3EndSession();
}