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(Unicode C++) SOCKS4, SOCKS5 Proxy for POP3Demonstrates how to communicate with a POP3 server through a SOCKS4 or SOCKS5 proxy.
#include <CkMailManW.h> #include <CkEmailBundleW.h> #include <CkEmailW.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // The mailman object is used for receiving (POP3) // and sending (SMTP) email. CkMailManW mailman; bool success; // To use a SOCKS4 or SOCKS5 proxy, simply set the following // properties prior to making any calls that communicate with // a POP3 server: // The SOCKS hostname may be a domain name or // IP address: mailman.put_SocksHostname(L"www.mysocksproxyserver.com"); mailman.put_SocksPort(1080); mailman.put_SocksUsername(L"myProxyLogin"); mailman.put_SocksPassword(L"myProxyPassword"); // Set the SOCKS version to 4 or 5 based on the version // of the SOCKS proxy server: mailman.put_SocksVersion(5); // Note: SOCKS4 servers only support usernames without passwords. // SOCKS5 servers support full login/password authentication. // Set the POP3 server's hostname mailman.put_MailHost(L"pop.someMailServer.com"); // Set the POP3 login/password. mailman.put_PopUsername(L"myLogin"); mailman.put_PopPassword(L"myPassword"); // Copy the all email from the user's POP3 mailbox // into a bundle object. The email remains on the server. CkEmailBundleW *bundle = mailman.CopyMail(); if (mailman.get_LastMethodSuccess() == false) { wprintf(L"%s\n",mailman.lastErrorText()); return; } int i = 0; CkEmailW *email = 0; while (i < bundle->get_MessageCount()) { email = bundle->GetEmail(i); wprintf(L"From: %s\n",email->ck_from()); wprintf(L"Subject: %s\n",email->subject()); delete email; i = i + 1; } delete bundle; mailman.Pop3EndSession(); } |
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